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GBJam 11 - AlphaOne's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #106 | 3.900 | 4.111 |
Overall | #164 | 3.373 | 3.556 |
Gameplay | #167 | 3.057 | 3.222 |
Soundtrack/SFX | #169 | 3.162 | 3.333 |
Interpretation of the Secondary Theme | #199 | 3.479 | 3.667 |
Graphics | #201 | 3.268 | 3.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
The space aspect of the game is a take on a shoot-em-up in a classic genre.
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Comments
Not bad, though I felt the player was a bit slow.
And there was a lack of enemy variety. If there were more enemies and a boss, this would be quite solid.
Also it'd be nice if the key to fire was held down instead of tapped. Makes it a bit carpal tunnely
Good job, really had some gameboy feel with the graphics, sound a music. Controls felt good, the warning icons for where the aliens would fly in is cool, had multiple wave formations and ai. You got a good deal done.
A couple of things, in the web version of the game I couldn't figure out how to get into the Options menu, none of the buttons seemed to work. At the end of the level the game over screen gets cleared too easily if I'm frantically pressing the fire key I don't end up seeing it and then even the game restarts if I am pressing too quickly.
Overall was a fun game to play, thank you for making it.
Fun game! The warning signs were a very helpful feature, but a little misleading since running into the enemies doesn't hurt you. The music and sounds were spot on, nice work
I found it weird that you can move freely from left to right but you are stucked in a grid if you move up and down.
The game is interesting
Cool shoot em up, would have liked a couple of QOL bits, like being able to hold shoot and directional buttons. I had fun! Thank for making this.
The movement and shooting felt pretty smooth. I think the difficulty could go up a little quicker, but maybe that's just me. Good one!
Nice smooth motion! It's like a Galaxian, but really crowded. I like the little caution symbols showing where a line of enemies will be. That's a cool touch.
i like it alot. enemy spawns and paths are bang on