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Starspace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #158 | 3.545 | 3.545 |
Soundtrack/SFX | #164 | 3.182 | 3.182 |
Interpretation of the Secondary Theme | #186 | 3.545 | 3.545 |
Overall | #203 | 3.182 | 3.182 |
Gameplay | #235 | 2.727 | 2.727 |
Gameboy Soul | #269 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
"Space" as "Outer space" where the action is happening
"Space" as "Available space" which is must to be cleared of any garbage
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Comments
Super cool submission! I love the colours you chose ^^ The controls were a bit hard to get used to for movement/aiming but the concept is very fun!
I could totally see this working on a Game Boy, save for the tiny bullets being easy blurred. That, and the difficulty curve maybe needing some tweaking from stage to stage, but you've got a great game here!
Really fun game and cool art style. I found the controls a bit tricky to get used to but that is just a minor gripe. Awesome submission!
Some nice game juice in here!
Really cool look to everything here! Very cool sprites and a unique palette. Really well done!
I love the graphics in this game. Great use of minimal color and design. The music and sound effects are great too. To me, the ship has too much drag on it and slows down too quickly. It makes it easier to aim and take out the debris, but it makes it feel less like you're in the zero friction of space. The indicator that shows you there is debris in the way was a really good gameplay addition. Great work.
very nice asteroids-style gameplay. particles and palette are on point! It’d be nice if some of those particles were integrated into the explosions.
Very cool! Same general "space" mechanics as my submission. I like your GUI and sprites much better :)
Thank you, a fellow Godot enjoyer :D
Your entry is also nice. Very interesting idea with redirection of asteroids!