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The Sweet Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Secondary Theme | #52 | 4.250 | 4.250 |
Gameboy Soul | #98 | 3.906 | 3.906 |
Overall | #118 | 3.563 | 3.563 |
Graphics | #143 | 3.750 | 3.750 |
Soundtrack/SFX | #152 | 3.219 | 3.219 |
Gameplay | #230 | 2.688 | 2.688 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
You are a kid, looking for candy on Halloween. When you have entered a house where the doors have slammed shut behind you and you have to look for a way to escape. Scary Ghosts and Spiders are trying to scare you and take your candy!
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Comments
Pretty big map here, there's a lot to explore! Cool that you included different player costumes, and the title art looks great! All this one really needed was more to do than walk around and pick up candy, some kind of secondary mechanic would've helped it not feel slow.
Note here: the music here is erring dangerously close to a lot of Pokemon melodies, I'd put more thought into constructing original songs in the future.
yeah, the enemies should have been more of a challenge, but some last minute changes made it almost impossible to be caught by them. we did have plans to throw candy to distract ghosts, but didn’t end up having time to implement that. so yeah, the gameplay is a bit less interesting as we intended it to be. thanks for the feedback!
Multiple skins in a jam game? That's a luxury!
Solid game, nice presentation. Congrats!
Thank you!
I played your game on stream, heres a link to the Vod if you like to watch
https://www.twitch.tv/videos/2268541164?t=01h54m02s
lol that was a very entertaining playthrough to watch! thanks so much for playing and streaming it! and congrats on beating the game!
also yes, i don’t think the B button does anything. nor does select or start lol. we had plans for a few other game mechanics (like throwing candy to distract ghosts), but they were cut so buttons were mapped, but ended up unused.