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SoulPath's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #75 | 4.146 | 4.146 |
Gameplay | #87 | 3.488 | 3.488 |
Overall | #104 | 3.663 | 3.663 |
Soundtrack/SFX | #113 | 3.488 | 3.488 |
Gameboy Soul | #119 | 3.829 | 3.829 |
Interpretation of the Secondary Theme | #220 | 3.366 | 3.366 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
Spooky character, ambience and music.
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Comments
solid one! nice art and gameplay
thank you! :)
Well done. Like the spooky groove.
thanks! :)
Those are some silky smooth animations! The controls are nice and snappy! Super good job!!
Thank you very much <3
The music is fantastic.
For me, the camera is moving to fast when I change positions between right or left.
But then the control of the caracter is fluid
Thanks for playing my game <3
Yea The camera needs some work.
Very well put together! Great job! I actually featured your game in my livestream review:
Thank you for playing my game!! It is fun that the last shoot of the game on livestream is one of the ledge grab bugs hahaha
This is a very robust platformer. Ledge grabbing is always a challenge to get right, and this one is pretty snappy.
My biggest issue was getting stunlocked by fireballs, and not being able to push a box after it hit a trampoline.
But besides that, this is a very solid entry. Congrats!!
Yeah, every time the very first time someone played my game, they found a different ledge grab bug haha.
I played your game until the end, it is interesting to see how we follow similar design principles haha.