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Pelican Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy-ness | #26 | 4.348 | 4.348 |
Fun | #70 | 3.435 | 3.435 |
Overall | #71 | 3.641 | 3.641 |
Graphics | #74 | 3.870 | 3.870 |
Audio | #106 | 2.913 | 2.913 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Short but nice game! I like that it's a Zelda-like but add a new mechanic that makes the game unique. It needs a bit more of visual/sound feedback (I wasn't sure what the first boss was doing) and more content. It has potential if you keep working on it. Nice job!
A really good game here. Really awesome, mate.
Thank you!!
Pretty fun! I like the Pelican gimmick, there are some interesting puzzles that can be made there, would like to see what’s next.
Be careful with the way you’re handling resolutions though, I noticed quite a bit of subpixel rendering/movement in fullscreen, probaly a Unity quirk.
Thank you! Happy you enjoyed the pelican gameplay :)
Yes! The scaling was a constant struggle with Unity. Even though we used the pixel perfect camera etc. It also behaves a bit differently in web again.
Fun game, quite challenging but feels very reminiscent of the old gameboy zelda games. Short but well designed!
Thank you so much!
Very nice! It's a bit hard, but I really like the spirit of the old zelda games.
Thank you! :)
Very nice game! Good graphics and amazing sound.
I had a few issues with the game:
Hey there! Thanks for leaving a comment :)
You can't just hit the boss. He has a health bar indicating that it doesn't take any damage when you just hit it, also the hit sound is different. But he has a weak spot which you need to expose in order to damage him.
SPOILERS BELOW
If you lure him towards the edge of the arena so he misses you when he charges, he'll get stuck and expose his vulnerable back. Hit him there and you'll see his health bar actually declining :)
Thanks! Nice boss!
Very clear Link's Awakening style. It looks really good. That first puzzle is pretty difficult.
Thank you!
So much fun! Reminds me of the Chomp Chomp mission in Link's Awakening:
The first puzzle is really satisfying. I kept on thinking, what's the deal with these footprints?? And the A-ha moment led to the Pelican king showing up!
Sometimes the triggers to transition the scenes were a bit too small and it felt like I should've been moving to another screen but I just hadn't hit the path.
Hey there! Thanks for the comment & happy you enjoyed the puzzle :)
You’ve got some nice aesthetics, puzzles and potential here! It was short but very enjoyable!
Congrats on your game! (awaiting the final showdown between the girl and the sorcerer)
Thank you! :)
Nice game! I especially liked the music and the puzzle at the beginning.
Make sure to check out my game as well!
I see a lot of potential here, maybe the first boss is a big barrier for many players, I would have stopped playing if it weren't for the fact that in the comments you give a tactic to kill him. After that barrier the game improves a lot, the mechanics of the pelican are ingenious and well thought out, you can make a whole puzzle game with just this mechanic. very good job and I encourage everyone to go from playing to the end before rating
Thank you for your honest feedback! The balancing has been very challenging for the boss in the timespan of the jam. But I'm happy you were motivated enough to pull through and see the pelican mechanic :)
Really nice game, would love to see more ^^
Thank you!
Feels really legit as a Zelda clone, was fun to play. Pretty much nailed the fundamentals of what makes Zelda, Zelda.
Thank you!
This game is definitely a banger, really brought back heavy 'legend of zelda' vibes to me and I love the puzzles and pelican mechanic. This is truly a gameboy style game with serious potential, would love to see more.
Thank you very much for leaving a comment! :) Happy you enjoyed the gameplay.
This gave me all sorts of Zelda vibes and I love that! The boss music was so epic and I really enjoyed the little puzzles (Even though it took me way to long to figure out XD ) Also love how this game ends with the quick cut. I say it in my gameplay video but I'll also say it here, It makes me want MORE so badly!
Here is a little game play from earlier today! (I had a bit of a derp at the puzzle but the AH-HA was well worth it!)
[Pelican Quest] Played By Carbs
Put me on the waiting list for all the content! Can't wait to play more!
Thank you so much! Your comment & Let's Play made our day :) And I'm happy you enjoyed the game and the cliffhanger, haha! I felt that we need to include something leaving players wanting more.
I had fun with this, I can't wait for the post jam update for more levels
Thank you! Happy you enjoyed the game :)
What a hoot! Cool concept. Fits the theme well. Good Graphics too. The enemy collision could have been a bit more lenient or the invincibility a bit longer. But great over-all!
Thank you for your comment! :)
Totally agree on the collision. It's a weird Unity-thing with rotating 2D Colliders that I only noticed last minute, so some of the collision is a bit off. But it'll definitely be improved in future updates.
Looks great! Could have used a bit of music to really get into the mood
Thank you!
Yes, we were running a bit short on time towards the end :) So only two music pieces made it in.