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A jam submission

GBNoidView game page

A gameboy style version of Cybernoid
Submitted by DoctorM64 (@DoctorM64) — 48 minutes, 25 seconds before the deadline
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GBNoid's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#34.3334.333
Audio#44.2144.214
Gameboy-ness#84.5954.595
Fun#94.0954.095
Graphics#124.4294.429

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 13 to 1 of 33 · Previous page · First page
Submitted

Great graphics, great controls, great music - great game.

Developer

Thank you so much for playing!

Submitted

Did I enter a time traveling machine? Cause this game sent me back!

Trully 5⭐ Gameboy-ness!

Awesome entry. Congrats!

Developer

Thank you for playing! Glad you had a bit of a nostalgia moment.

Submitted

This is incredible! 500% a Game Boy game, loved every second!

Developer(+1)

Thank you very much for playing!

This was freakin awesome! My expectations were subverted at every upgrade!

Love playing as this "killer wasp"- I've never seen a Metroidvania where you can immediately fly. I was wondering how you could be upgraded from full movement, yet each upgrade was so freeing!! The bomb and the "Option" are so cool, and it's really satisfying immediately blowing up stuff after getting each upgrade.

Hmm, I got a bit lost after getting the Option.. 

Developer

Remember the place where you get the bomb (top left corner of the map, then right)?
There was supposed to be a memorable alien plant blocker thing in the top right corner, that could be broken with the Option. But I wasn't able to make that sprite in time, and the blocks that ended up there are very forgettable.

Thank you so much for playing! 

Submitted(+1)

WOW!

As someone who played the original as a kid on my C64, this is so, so, so good. In fact, I have reviewed over 50 games in this jam, and played about 70 in total. This one is surely the best. I doubt very much that I will play another game to match it.

Your game is so faithful that I even tried the cheat code that i STILL remember from the original - type YGRO (ORGY backwards) on the title screen.

Amazing game indeed, and for me, the winner.

Developer(+1)

The version I played back then was a pirated cassette copy that had a trainer with infinite lives, so I had no idea there was a cheat. It's certainly not super faithful to the original, I just made something that feels how I remember it, instead of trying to be accurate. 

Thank you so much for playing, and for the kind words.

Submitted

Extremely dangerous elevators, will be filing an OSHA report. Loved all your super-constrained details. Thanks!

Developer

I wasn't able to add any story elements in time, so stopping the evil space elevator manufacturers sounds like a good candidate. Thanks for playing!!

Submitted(+1)
One

Word :

PERFECT

Developer(+1)

Thanks!!!!

Submitted(+1)

agreed.

Submitted

It's so cool that you put your own spin on this concept! Everything feels and looks like a gameboy game! I admire your attention to that level of detail!

Developer

I had to fight back the urge to use tons of particles and effects to keep it believable. Also, the soundtrack cheats a bit with the amount of sound channels (the drums in particular). The original plan was to split the music in 2 tracks (melody and drums), and mute the drums when sound effects were played. But time is treacherous.

Thank you so much for playing and for your feedback.

Submitted(+1)

Right up there in all fields!

Developer(+1)

Thank you!

I had a lot of fun and learned a lot this week.

Submitted

Really well made! One of my favorites!

Developer(+1)

Thank you so much for playing.

Submitted

Wow, way to drop an amazing looking and playing game into a week long jam! 
This is so much fun and a lot of content too!

Developer

The original plan was to make the game even bigger, but once I realized how long it took to plan, tile and test each room I had to start making cuts. I think short and sweet works better in a jam.

Thanks for playing!

Submitted(+1)

Wonderful, if I didn't know any better, I would think its from a full dev team.

Developer

I had to scale down the scope a lot, and managing jam time after work each night was quite a challenge too. But I'm happy with the result.

Thank you for playing!

Viewing comments 13 to 1 of 33 · Previous page · First page