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MEGASAM X's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #54 | 4.073 | 4.073 |
Gameboy-ness | #73 | 3.976 | 3.976 |
Overall | #84 | 3.457 | 3.457 |
Fun | #99 | 3.098 | 3.098 |
Audio | #123 | 2.683 | 2.683 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool artstyle, the gameplay is a bit simple but is very good, the boss was entertaining and the palette is very gameboy-ish.
Amazing isometry! One doesn't find many isometric games these days.
Additional physics/feedback can live up actions a little. At the moment I don't feel the mass of the enemy or the force of my strike.
thxx, i gonna try to make a best game fell when the jam over :)
The isometric view could've been great, but the collisions were a bit clunky, also the character is too big, you can't really see a lot of screen, making it hard to see incoming attacks from the boss. But the cutscenes, colours and music are great... Overall good entry!
yeah i really exaggerated a bit in the size and no thinked to right in some things but thanks for the feedback :)) (sorry the bad english, i used the google translator almost the whole text)
I love this color palette! I also really love how you did the isometric view! the dodge felt nice and responsive too
thxxx ::)
Baggie, curti pra caramba. O jogo tem até intro, mano. Achei muito bom mesmo. Parabéns.
vlww, não consegui polir muito a gameplay ent tentei compensar com a introdução kasjfkg
Os gráficos tão mega polidos pra um jogo de GB, irmão. Só o sistema de batalha realmente precisa de uns incentivos. De resto, fiquei muito impressionado!
Ótimo game! Achei bem legal a paleta de cores mudar conforme a dificuldade do jogo, também curti muito o estilo artístico, simples e carismático. Parabéns aos desenvolvedores!
mt obg ::::)))))))
Great game for a jam! It looks really good and plays smoothly.
Only thing I don't like is how quick the enemy attack comes in, you have a dodge but you can't really dodge as a reaction. So the best way to fight was to keep the enemy at a distance. But especially for the boss, it would have been great if the attacks come in slower, so you can see an attack animation and then can dodge that.
Anyways, was a fun play! Well done :)
I liked the intro, the whole thing was nice even if the gameplay was a bit repetitive, the isometric view is pretty cool and the cover art too!
thx!! yeah the gameplay is really repetitive i couldnt make it be cool, but thx again i love your games ::33
I liked the intro, the whole thing was nice even if the gameplay was a bit repetitive, the isometric view is pretty cool and the cover art too!
Nice game :)
The art is very good and detailed
thank you :33
Essa ta caprichado hein <3 parabens pelo jogo :D
brigadão :3
The art and music was great. I liked the hack and slashing, but the depth of the mechanics felt off, and it was annoying only being able to dash left and right. I didn't try different difficulties but mrs. cubichead was really tough. Great game overall though and it has a lot of potential if developed further.
thx for the feedback! and yeah the geral mechanic is repetitive, i gonna try to uptade the game one day with most beauty graphics and a most fun and polish gameplay
Fun game, great aesthetic, I liked the idea of the color palette for each difficulty level.
Well done !
O jogo é ótimo, adorei a arte, a paleta de cores é muito bonita.
Não consegui jogar no hard mas me diverti no casual mesmo assim XD.
Parabéns pelo trabalho!
super fun/love the aesthetic. the last boss kicked my ass lmao
i tried to made a hard boss, and well i exaggerated a bit lol
Pretty fun game! It reminds me of Zombies Ate my Neighbors on the NES. It's fun to battle through waves of enemies. I do think Ms. Cubichead is a bit difficult, but otherwise I loved it. The perspective and graphics are ambitious!
she really is a bit hard but thx! I tried to make a most cool gameplay possible with all limitations of the construct free edition, i stayed very happy with your feedback
Nice character designs!
The teleporters could use a prompt indicating they can be interacted with, and the boss is a bit spammy. But nice game overall, congrats!
thx! and yeah i didn't really show right you what to do (sorry if i write wrong, i used the google translator lol)
Trabalho massa, cara! Gostei das cores que você escolheu, a personagem ficou bem da hora e essa capa do jogo ta fantástica! hahah Acho que valeria a pena colocar um espaçamento para os golpes dela, quando eu batia nos inimigos eles ficavam invisíveis pq eram muitos hits seguidos hahaha
Parabéns pelo jogo!! Muito massa ver vários brasileiros por aqui!
kkasjf mt obg, acabei deixando o combate meio desbalanceado pq eu morri muito no modo nightmare e quis facilitar minha vida
Very nice graphics.
On my first play through I was clicking things to speed up/skip dialog and somehow started outside the level and got stuck lol
oh sorry for this, i gonna try to fix this bug and thanks for liked the art :)
A little button bashy, but I like the school setting. And as people mentioned, that's some sick cover art!
haha thx, and sorry for the smash button gameplay
It's hard to get a refined combat system in just 10 days, you did really well!