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Camera work's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality & Innovation | #152 | 2.531 | 3.100 |
Fun & Game Design | #172 | 2.286 | 2.800 |
Graphics | #185 | 2.123 | 2.600 |
Overall | #209 | 1.992 | 2.440 |
Theme | #220 | 1.878 | 2.300 |
Audio | #249 | 1.143 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm sad I got stuck on level 14, it was so fun!
Pretty original how you centered the game around using the vertical and horizontal screen loop for speed optimization, I enjoyed figuring out the fastest routes for each level I played! (The neon art is cool too!) Aside from bugs like weird buggy hitboxes between the player and the objects they can collide with (especially with the balls) and how the 2 different characters have 2 different hitboxes for some reason, I also didn't like how the main energy collectables stop all your momentum when you collect them.
I like the neon art and platforming gameplay.
It was cool being able to wrap around the screen and sometimes double jumping, added dimensions to the game.
this is just a version for the game jam (I was in a hurry)
however here's the version that fixes all most of the problems the game jam version had
https://ianta.itch.io/camera-work-20
but it's not the final update
Also the android is coming soon
Second level is to hard to me!!>< Good puzzle! Ifu have spare time try my game Rate Statera Grand Circus by Riffel for GDevelop BIG Game Jam #5 - itch.io
I can't jump through the second level at all, the jump height is not high enough.
I was able to beat it by moving and jumping to the left side, looping the character to the other side of the screen! It seems like looping the character to different sides of the screen (horizontally and vertically) is a main mechanic of this game.
level2 isnt possible / i can skip to level 21
I was able to beat it by moving and jumping to the left side, looping the character to the other side of the screen! It seems like looping the character to different sides of the screen (horizontally and vertically) is a main mechanic of this game.