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Gladius's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #43 | 3.407 | 3.407 |
Audio | #54 | 2.815 | 2.815 |
Graphics | #56 | 3.222 | 3.222 |
Overall | #58 | 3.007 | 3.007 |
Originality & Innovation | #86 | 2.815 | 2.815 |
Fun and Game Design | #88 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I love the art style and animation, there both incredible! If you can make the game a little bit faster I think this would be more enjoyable!
Thanks for the feedback, it's very important to me. I will make updates and adjustments as soon as the game Jam is over.
Very pretty design, and fun mechanics!
Beautiful art and song , well done!
Amazing job very epic
Thank you very much, I'm glad you liked it.
Oh wow this is a well crafted game! Thoroughly enjoyed! The art style is magnificent too! Amazing job, dev!
Thank you very much.
Nice game, I like the idea how to use physics as well as block placement.
thanks for playing my game and for the feedback.
the art and the music is good, but the character movement is too slow and the box sometime wont spawn if i click a bit lower
Great art!!
thanks
Great art. The hitboxes and gameplay generally feel a bit clunky at times.
Nice game, great art and attention to detail, though the game doesn’t feel very nice to play. I think the polish went too much into less important details like the character being slowed down when looking the other way when running, and less into more important details like the gun being clunky, or the first boss being too simplistic… 4/5, a missed opportunity for 5/5 if you ask me.
Thanks for the feedback. I will improve.
thank you very much for the feedback
Ficou show essa mecânica da arma de criar blocos, e você soubre aproveitá-la muito bem no gameplay.
Parabéns!
Muito obrigado Ian, tudo isso graças a você e suas aulas.
Cara, você trabalhou muito bem no level design do jogo, elaborando bem onde a pessoa precisa criar o bloco para poder passar. Meus parabéns meu amigo.
Muito obrigado Professor . e tudo isso só foi possível graças aos seus vídeos e aos seus ensinamentos.
I really like the feeling of creating a block. The design and effects are great for me, but it's a little unreasonable for me why sometimes I can't create a block
Hello. thanks for playing my game. The crosshair indicates where you can create the blocks, if it is red it means that you are aiming at a solid object, when it is yellow it means that the block has not yet reloaded. and each block has a function, for example the grass block is for you to hold on to the embroideries.
I really like the feeling of creating a block. The design and effects are great for me, but it's a little unreasonable for me why sometimes I can't create a block
Reminds me of Portal game but this is a Blocks shooter gun ! good game :3
Hi!
I loved your game!
One can tell that you paid an awful lot of attention!
All the mechanics are so well thought through! The beam that stops when it collides with the walls etc.
I would have preferred keyboard arrow control haha.
And at some point I need 3 boxes but I only got 2, I think it was impossible to continue...
But I love the box spawning, it's super creative!
Thank you so much ,the game is complete, each block has different mechanics, the leaf block you can grab on the edges
Oh I see! How can I grab unto the leaf box? I wasn't able to figure it out.
When you defeat the first boss you will get a second weapon, which is the grass one, you can place the grass blocks in high places to hold the edges, for that just jump trying to reach the edge of the grass block.
On the game page there is a print of the character holding the edge of the grass box
Okay, I see how it works now! Thanks!