Play game
The Titan Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #19 | 3.839 | 3.839 |
Theme | #29 | 3.806 | 3.806 |
Overall | #30 | 3.413 | 3.413 |
Audio | #32 | 3.194 | 3.194 |
Fun & Game Design | #67 | 3.032 | 3.032 |
Originality & Innovation | #68 | 3.194 | 3.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
pretty good but i could not find the shipwreck p.s pls play my game https://itch.io/jam/gdevelop-game-jam-4/rate/2208939 ratings are greatly appreciated
Nice prototype. I was expecting a level 2
good job...leave them wanting more
New levels, enemies and environments coming soon. :)
This is a solid game! I had a lot of fun.
I like how turning on the lights enables a pathfinding maneuver instead of drawing them straight into you. It made it both harder, easier, and more interesting to avoid them. It was especially helpful when I ran into "out of range" multiple times.
It's a bit odd for this game to have the ambitious premise of "based on the true story of the Oceangate Titan disaster" when the only meaningful similarities are that there's *a* submarine and *a* sunken ship, and neither of them resemble the thing they're referencing. It reminds me of those animated Titanic movies with the talking animals (yes, those exist, and there are multiple of them!). I'm not sure if it's tasteless, per se, but it does feel irrelevant.
Congrats on your first game jam!
Yes That's true and I agree, We (me & my wife) were discussing about the catastrophe event and we wanted to make something out of it and that's how this whole idea emerged. Actually for the next steps, we are going to rebuild (and most probably in a more kid-friendly way) this into a more polished and mobile oriented way. Thank you very much for playing and giving your valuable feedback. It means a lot to us.
Fantastic game. Wish it was a bit longer.
It is. There are few updates that has longer levels for exploration and new items to find from the sea bed. I will upload them once the jam is over
I'll keep an eye on it.
Great game! The graphics work well and the lighting looks great!
Thank you
Wow! Great game! All id change is where the treasure is (like to te right, cause thats where the player is facing and thats the intuition for a player playing most games) or a better way to know
But besides that I really loved it!
That I noticed after releasing to the jam. I am planning to add a sonar and show players a small prate map before the level in later stages of the game. Thanks for playing :)
Great idea, can't wait
The atmosphere of the game is really well done, I really like how some of the sound effects are used to present this isolated and dark environment, however the sound for the light switching was a little distracting. But while the presentation of the game is decent, the gameplay and level design could be improved upon. Some enemies showed up right in front of the submarine giving me little to no time to react to them; the invisible walls were not as intuitive, and even though there is text indicating when you reach one of them, there were times were I was stopped by an invisible wall and the text did not show up. The idea for the game is really interesting and I would like to see a more polished version of it in the future.
Thank you for checking out and reviewing my game. What you have mentioned is correct. I was addressing those issues and there is an updated version with much more polished game mechanics (of course with better sounds) . Hope to share it with you once the jam is over.
perfect !!!!! make it a series please please!