Wow! This was so incredibly impressive! And even more so since this was a solodev project! The animations, sound effects, and environments were all so cute! And this game definitely fits the theme of the jam well! One thing I did notice was that some of the jumps were a little difficult to make, but that's understandable considering the time limit! That's definitely just a fine tuning issue! Overall, incredible game! Great work!
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EraserHead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Functionality | #1 | 4.556 | 4.556 |
Engagement | #1 | 4.333 | 4.333 |
Representation of Theme | #1 | 4.944 | 4.944 |
Overall | #1 | 4.511 | 4.511 |
Visual Design | #3 | 4.500 | 4.500 |
Gameplay | #3 | 4.222 | 4.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very fun take on the theme; an inspiring combination of 3D-platforming and puzzle design that is purely subtractive in nature. I bet if the puzzles got much more complicated than they are, soft lock situations would become pretty common. It’s an interesting level-design challenge. I also like the design of the main character. Makes me wish you could physically utilize the eraser to do melee headbutts or jump into the graphite-objects.(Or squat, to draw on the ground with the pencil part!) The game also had a great introduction, the erasing of the sphere surrounding you was a fun surprise. Great work!
- An incredibly fun game that was honestly let down the most by a reliance on 3d platforming without a drop shadow to inform the player on where they are in relation to the ground. As a result, a fair number of jumps were harder than they otherwise should have been. Otherwise, the world is fun, colourful, and the core puzzles of erasing geometry and having to work out how to do it was incredibly solid.
- Unfortunately, I had a hard time getting the jumping to work smoothly. It seemed to require speed + jump and accurate aiming of the jumps too? Made it hard to get very far into it. But loved the visuals and the approach not to mention the theme interpretation! Great job for a jam game!
- As someone who grew up playing Spyro and Croc, I always appreciate a good 3D platformer. And wow, you delivered. This was a really nicely crafted series of puzzles that gradually escalated in complexity while introducing new concepts. I was super satisfied playing through this. If anything, I could see it getting a nice polish pass to add some variety to the environment. And maybe add some collectibles hidden in little nooks and crannies that I could go find :) The puzzle where you what to progressively break through the floor layers near the end was really nicely done. Also SUPER clever how you taught the player to place the pencil down on the button in order to break the different colored ones.
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