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Juliet and the Submarine [GDKO 2023 Round 2]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well did the audio drive the story? | #31 | 3.176 | 3.500 |
How engaging was the story? | #34 | 2.722 | 3.000 |
Did the sound and audio fit the style of the game? | #41 | 3.047 | 3.357 |
Should this entry qualify for the next round? (Primary) | #41 | 2.658 | 2.929 |
Did the game feel complete? | #51 | 2.269 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use?
Construct 3
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Comments
I'm not sure if I was doing something wrong but I couldn't pick up the second gold sphere thing. I really love this though, I love the gradual piecing together and then finally making sense of it all! Really big improvements + additions since round 1!
the second gold sphere... is the first one, but without the right animation to indicate that it was transferred to the plinth :D I was really coming up against the time limit there. Thanks for your words <3
Cool idea of building up audio fragments! Didn't quite understand what was going on until the 3rd or 4th fragment, then I had that "aha!" moment which was quite awesome. Would have liked to see a proper ending to resolve it all though, really curious who Juliet is now.
i like that the message got clearer as it felt like a "you won't hear what you need to hear until it's too late" kind of thing
Under water trapped in a sub and listening to some creepy message really started to build the tension for me. Nice use of the audio and a great upgrade to your original game.
This was a great game! I love the ambience of the sea and exploring around the cave was cool. That ending was insane and it was cool that it was kind of hinted at throughout the level.
Glad you liked the ending :O
Absolutely brilliant, the audio revealing itself over time kept the mystery and the whole experience had a creepy ambience to it.
Thanks for playing and commenting!
You've really expanded your game a lot since round 1 and I like how the audio gets clearer as you progress and also like the exploratory level layout. I think it would be really cool if the sub had an arm attachment for collecting the gold thing and if the audio at what I assume to be the end was perfectly clear but it's really great overall and the audio adds a lot to the feel of the game
I agree about the extendo-arm - that was totally me running out of time at the end haha. I think I also agree about having the audio a little clearer - I probably listened to it so much I lost perspective on how easy it was to understand.
I really loved the atmosphere of this game. It was fun and creepy.
Thanks! <3