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A jam submission

Tethered HeightsView game page

Submitted by VintageSalmon — 11 hours, 25 minutes before the deadline
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Tethered Heights's itch.io page

Results

CriteriaRankScore*Raw Score
Did the secondary mechanic complement the core mechanic well?#1941.4672.286
Was there a sense of progression?#1951.2832.000
Did the game align well with the task?#2011.6502.571
Overall#2021.4672.286
How well implemented was the core mechanic?#2031.4672.286
Would you like to see this game idea developed further?#2041.4672.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
Choice

Which game engine did you use?
Unity 6

What are your pronouns so I know how to refer to you in the videos?
He/Him

Will you continue in GDKO if you were selected as a Wildcard?
Yes

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Comments

Submitted(+1)

Got a few mechanics in to match the theme of the round. I wish there was more to the level.

Submitted (3 edits) (+1)

the concept is good pretty align with the task
but you might wanna adjust the acceleration movement of the player close to the top speed so it doesnt feel too weird 
and you could make the fov value alot more big so us players can see alot better when we hold the box
costumizable fov would be great aswell
great concept tho i think with more time this game would be much better executed