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Laser-Puzzle-Trooper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #31 | 3.588 | 3.588 |
Music | #55 | 3.118 | 3.118 |
Creativity | #67 | 3.294 | 3.294 |
Overall | #69 | 3.088 | 3.088 |
Theme | #83 | 2.941 | 2.941 |
Gameplay | #84 | 2.647 | 2.647 |
Geometricness | #87 | 2.941 | 2.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome game!
ty
Well done best games
Edit : I forget to tell that this game will not work in Windows 8.1 or before. so I switched the pc ! This note for the users!!
My computer is running at 10 fps in the game, so I only passed level 1. I understood the idea of the game, but did not see the disclosure of the jam topic (because I only passed level 1, I think so). The graphics are excellent, the gameplay potential is very high! I think if in the future you will participate again, then it is worth making the game not with such high graphics. And the size of the archive was 450MB, there was little desire to download.
Good game!
Nice graphics fun gameplay.
It didnt run too well on my pc but i gave it a try anyway.
Like others have said the controls could be a little bit tighter. And some bits were quite difficult.
Good job on submitting your game!
Would appreciate it if you checked out mine :)
Ok first thing first, how on earth did you upload this mate? I nearly panicked after my 50mb game failed to upload 4 times in a row, and yours is almost ten times that! Granted I was trying to upload during a thunderstorm and my net was slower than usual, but still! :D
On to the game, it looks awesome! Controls feel like they could be a bit tighter, but it's perfectly ok as i t stands.
There are some clipping issues with the translucent walls though. Not sure if it was intentional.
Interactive objects need to be pointed at pretty precisely in order to trigger them . . . which could be streamlined with a crosshair i guess.
Finally, it's rather difficult to tell where the weapon will get reflected to next. I shot myself inadvertently a few times.
All in all, excellent game! I hope you take this further once the jam is done :)
Cheers!
thank you for the feedback ^^
I'm aware of most issues, some might be fixed later if i keep on improving this(which is likely)
As for the self shots - they are absolutely 100% intended (Phahahahah ahahahaha ahahaha khe khe)
PS i uploaded it about 5 times fixing various bugs lol XD
Lmao :D
But serious kudos to you. Quite an entry, this.
I hope to play your game once it's finished somewhere down the line.
ty ^^
soo um yeah my pc is a potato and cant run it XD
Pains me to hear that, i haven't used any heavy graphics... ((
pretty sure just making a unreal project with a cube would kill my pc :)
it's actually pretty optimized, my PC is shit tbh XD
Very unique, good job
thank you ^^
I'm not able to play it because it requires a version of directx which I don't have installed; and it doesn't say which version to install.
this is weird... It should run with v11 . i have v12 on my PC. Anyway having the latest is never a bad thing.
Will download and try again.
Edit: just checked and I already have dx 12. Maybe I should try and re-install.
I hope it helps!
The controls were hard to get used to. Most of the time i was really confused what i am supposed to do to progress through the level. I really like the graphic style and the music i think it fits the game very well. Overall as it's your first game jam you've done a pretty good job.
thankyou ^^
Fixed the critical bug and all the issues i could find. Added some minor stuff and finished 2nd lvl. Game's pretty much finished. Will add a cutscene and finish game event later.
Difícil de controlar, mas bons gráficos
Just noticed a bug with lasers not killing player... it works fine in the engine but does not in the packed game... will fix it once i figure out why it happens.
Yep, very intresting, but in start need some time to understand the control system.
it's very fun,but I did not immediately understand the control
i've fixed the bug on the 2nd lvl, and also finished it to the point of transition to 3rd. Added tips for the controls too.
Game has a lot of potential, but I will say that it was kind of hard to start doing anything. I ran around clicking for a bit and it took me a bit to figure out that the E key is the interaction key. Once I had figured that out, the game was pretty easy. The music was great and the game does fit the theme pretty well, and I can see it going somewhere. I would suggest putting something in game that indicates what keys to press so players don't do what I did and run around in the room at the beginning trying to figure that all out. For now, even just putting those instructions on the game page would be beneficial, All in all, I thought it was pretty good and I wish your team all the best with its development!
Thank you for the feedback, we will do that shortly. These 2 levels were made the last minutes before uploading, so that's no surprise they are basic. I will improve them later.
A game from team LinearChaos:
42kami - coding, idea, game and level design
St. Leo IX aka Panagiotis Ntalas - music
Kestya - help with level design (in progress, levels are not included yet)
Hello everyone! This is my first game jam and pretty much the biggest game project i've been working on. The game is an early prototype and will be improved and developed drastically at release.