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A jam submission

Six Sided SolidsView game page

Cube rolling, puzzle cracking fun
Submitted by TheSoulSelector (@SelectorSoul) — 6 minutes, 55 seconds before the deadline
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Six Sided Solids's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.1294.129
Visuals#44.2904.290
Audio#53.9683.968
Fun#73.7743.774
Gameplay#73.8063.806

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
1

Does your game include art/sound packs or pre-prepared code?

No

Please provide a link to the project source code.
https://drive.google.com/drive/folders/1Yn8dIB3lzAEkkq0RqLyYyaH2e7YChbF0?usp=sharing

Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/wkK11x1X9bM

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Comments

Viewing comments 6 to 1 of 26 · Previous page · First page
Submitted(+1)

Great game, really had fun playing it and I was so vibing with the music and the mood. 

This is kinda weird but somehow reminded me of the movie Cube 1997 lol. 

And give me some inside info on level 7 please, i tried everything and couldn't get passed the level. I wanna see the end lol. 

Awesome work. keep it up

Developer

Thanks. I will record a walk through today as I ran out of time to do hints. The greens are what caused the crunch. I had to totally change my strategy to get them to work and it hurt me time wise on the last day. But if you want a hint it's this: place green first, move live one next to it and click the green to activate the boost. Your live player will then roll until it is blocked by something. 

Submitted(+1)

Oh that's smart...never would have though of that lol. 

But how do you change your starting cube to the green cube(without using the live one first)?

Developer

arrow left and right

Submitted(+1)

Oh, weird that it didn't work when I tried it. Thank you for the tips I'm gonna try again. 

Developer

walkthrough added to the game page

Submitted(+1)

So, I know you're still working on this but it's off to a fantastic start. The visuals and music and SFX are terrific. Got stuck on Little Boost. Didn't really have much indication on what cubes did what. Nor did I really have any idea what they did when I activated them but, on the whole, it's really a great piece.

Developer(+1)

The tips on each level were the last essential job that got culled in the crunch. It made me sad because I knew how important it was. The green one when clicked will boost the current one if it is next to it. Use green first then put white next to it then click green. I was wondering if a simple tip on each level is polish or not I think I will just do it

Thanks for playing

Submitted(+1)

I'd definitely call that polish.

Developer

Well now I have your permission, how could I not?

Developer(+1)

I just added a walkthrough to the gamepage if you are still stuck

Submitted (1 edit) (+1)

Fun and interesting. The only flaw was the camera rotation, that to my personal taste is way too slow. Artistically though is excellent, great job! 

Developer(+1)

Thanks. Camera upgrade was on my list but got kicked in the crunch. Sounds like polish to me...

Submitted(+1)

very fun puzzle game with nice music. the visuals and UI/UX are also very good. While i had some issues understanding the arrow key directions, i quickly figured it out. Good Job!

Developer

Thanks. I usually get a bit lost with arrows on these things. Thats why I put the keys in the corner. they turn with the camera so you can always see which way they point. I still get confused even then

Submitted(+1)

A great puzzle game with awesome visuals and music, with features I'd never expect to see in a game jam, like a level editor. Could easily be mistaken for a full, finished, game. Great!

Developer

Thanks. I did bust a gut to be fair. I look forward to trying your game.

Submitted (1 edit) (+1)

Looks really nice but the game doesn't work when you try to play, I talked to you on discord about it not working too, really sorry this ain't working for me EDIT: The game now works for me but the game feels quite confusing and the directional arrows feels like it doesn't go where i imagine it goes even with the directional keys presented in the top right, quite confusing but its a fun challenge :)

Developer(+1)

I will get it sorted for you with a bit of polish

Viewing comments 6 to 1 of 26 · Previous page · First page