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A jam submission

ONE SHOTView game page

Submitted by PlugWorld — 17 hours, 59 minutes before the deadline
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ONE SHOT's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#3794.2354.235
Design#6293.4823.482
Overall#8673.4903.490
Originality#15492.7532.753

Ranked from 85 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted

Very nice game, the only thing that i think you could do better is that the jumping sometimes could feel a little un responsive, but there is a lot of potential

Developer

Thanks for the feedback.

Developer

Just updated the game, feel free to come try it out! 

Deleted post
Developer(+1)

I was thinking about expanding upon it in the future, I am going to send out an update when the jam is over to fix some bugs.

Deleted post
Developer(+1)

Just updated the game, feel free to come try it out! 

Could be more fleshed out.  Larger arena or varied enemy types.  

Developer(+1)

I tried to keep the game simple I didn't have much time for this jam, but I might update it.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

I'd like to play this game in bigger maze.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

Very stylist game, controls are easy to use. But contet is shallow. I like that 

Developer(+1)

thanks for the feedback

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

The game plays well. My only complaints are that it's hard to tell when a new enemy will appear on screen and that in the second area moving off screen at any elevation will always put you on the bottom platform.

Developer

I need to make it so it shows the player where an enemy is going to spawn. Thanks for the feedback.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

Cool game. well polished and would make a cool mobile game. Sounds and animations give the game a decent amount of juice.

Developer

thank you for the feedback

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

I like this. It feels polished, each level is small and short. I played it on browser and became a little repetitive but I see you have an android version. I think this would work wonderfully as a mobile game with new guns, levels, enemies etc.

Developer

yeah, it's simple enough it would perform well as a mobile game. Thanks for the feedback.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

I find this game dynamic and very pleasant to play. It would be nice to add other environments later if you continue to develop the game. Well done !

Developer(+1)

yeah different environments would make the game's levels more memorable thanks for the feedback

Submitted(+1)

^_^

I also made a little video compilation of games from the game jam and you're in it : https://www.youtube.com/watch?v=JLyp4qxT7Uc

Developer(+1)

Awesome thanks I will check it out.

Developer

Just updated the game, feel free to come try it out! 

(+1)

just made an account to make a suggestion to the developer, did you try using a shotgun?, what i mean is to add range damage to shots in order to make the player think more on the moment they are gonna shoot, plus add a bit of randomness on the drop rate of ammo (something like 1-3 sec) to drive the player on more of a survival tactic during that time (honestly the movement and maps allows this to be fun specially if you are not killing enemys)

Developer

Thank you so much for the feedback, we will see what I add for the next update.

Developer

Just updated the game, feel free to come try it out! 

(+1)

I mean it is well polished for what it is but what it is is a small plat former where you shoot then pick up another bullet then repeat. Not that it isn't entertaining but its not something special and not any different from other games that are actually released on for example mobile. What I'm basically saying is that there isn't any depth. You probably could pick it up then drop it in 30 seconds because it just doesn't have much. The idea was also stated by the GMTK in his vid. The game didn't built off this limit but instead just limited itself.

Developer

I stayed a little too safe this game jam, I needed to make a game fast because I was going to be busy right before the game jam ended so I tried to come up with an idea fast. But I agree my next game jam I need to come up with more unique ideas. Thank you for the feedback.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

Great game! Everything is very polished and nice.

Developer

thanks, I tried to polish as much as I could.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

Great game! reminds me of muffin knight! Great job, the game feels really responsive and polished. Sounds and graphics are breautiful

Developer

thank you for the feedback, haven't heard of that game, definitely will look into it.

Developer

Just updated the game, feel free to come try it out! 

Submitted(+1)

Fun game and nice polish. The smoke and squash/stretch on the characters are fun. Felt a bit unfair with the enemies spawning in-front of me when falling down and appearing at top of level.
Your sound effects were nice, especially the lower audio when game is not active.
Great quality, fun to play.

Developer

thank you for the feedback, thought people would appreciate the low pass filter on the audio when it's in the game over screen. The idea came from stickfights music.

Developer

Just updated the game, feel free to come try it out! 

(+1)

Really nice Game you made in this short time, I hat a lot of fun playing it, loved the Art style, Concept and music (and basicaly anything else :D). 

The only problem i had was the following: I didnt know when and where Enemies would drop from the sky so when the bullet was somewhere on top it was always a little luck gamble if an enemy would fall right on my face while grabbing the bullet. I would suggest showing/marking the spot where an Enemy will fall down maybe 1 second before he does.

Very polished game tho. I'm impressed

Developer(+1)

I was thinking about the exact same thing. I need to make it so you can see an enemy is going to fall before it does. Thanks for the feedback.

Developer

Just updated the game, feel free to come try it out! 

(+1)

Nice! i really like the new UI and the solution you had for showing where enemies will fall also improves the gamefeel. ^^ - i suggest changing the time you wait before the first enemy drops down after you die. I think its a good thing for the first session but after the first respawn its kind of boring to wait everytime.

Developer

Thanks for the feedback, and thanks for playing my game.

(+1)

with what game software was this made ? 

Developer

Game Maker Studio 1.4

Developer

Just updated the game, feel free to come try it out! 

(+1)

I like the art style and the shooting feels mostly great. However for me a major drawback was the fact that on PC you have to shoot via the 'z' key, which doesn't work that well when using the arrow-keys for directional input. The right control button would have been a better choice in my opinion. Overall a well rounded experience though. With a little more development time I could totally see this as a permanent install on my phone. Great job!

Developer

thanks for the feedback

Developer

Just updated the game, feel free to come try it out! 

(+2)

The art style and overall 'juiciness' are spot on! Simple and addictive game play. Definitely give it a go :)

Developer

thanks!

Developer

Just updated the game, feel free to come try it out! 

(+1)

love it

Developer

Just updated the game, feel free to come try it out! 

Submitted(+2)

Mark this as the second submission titled One Shot that I really liked. It feels very polished for a 30-40 hour project. Well done

Developer

thank you for the feedback, I believe polishing is very worth it.

Developer

Just updated the game, feel free to come try it out! 

Viewing comments 20 to 1 of 27 · Previous page · First page