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Unusago's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #323 | 3.857 | 3.857 |
Adherence to the Theme | #347 | 4.265 | 4.265 |
Overall | #363 | 3.939 | 3.939 |
Originality | #693 | 3.694 | 3.694 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was really cool! Played very smoothly, and was really satisfying having an arrow circle the planet a couple of times before hitting the target perfectly (down to my bad aim!). Good job :)
Hi BWDev,
thank you very much for your feedback. We are glad that so many people enjoy the arrow flying around the planet. It seems to be a very satisfying moment. :)
Best,
Eageron
The gravity of the planet really puts puts I nice spin on the one bullet mechanic a lot of other games in the jam used. An idea I think would be really cool is if multiple planets with different sizes of gravitational fields were used. That is if you plan to improve the game after the jam
Hi Ikoms,
thank you very much for your feedback. Yes, we expected others to go that route as well so we tried to kind of tweak the mechanic a bit. This is exactly what we are planning to do. We will definitely keep developing the game and other planets with different gravities is definitely one feature that will be put into the game.
Best,
Eageron
Nice game play and good polish :) I struggled picking up the arrow sometimes but I think it's my laptop touchpad not the game.
Hi karle_rfg,
thank you very much for taking your precious time to play and test our game. We are glad that you like it. We haven't heard about the problem to pick up the arrow. But we will look into it!
Best,
Eageron
Hey there, looks like it's an issue with my set-up, hapening across all unity web player games. I plugged in a mouse and it worked fine.
"I'm gonna get you from behind, mob" ... *shoots flaming arrow on self and dies*
Loved how fluid is the planet rotation and movements. But even so I got a little dizzy with it. Trying to aim, shoot, dodge while everything spins can render a uncomfortable gameplay. Not sure how I would minimize this, so I'll leave it for you :)
Some improvements in the music, sfx and general game feel would make this a really great product. Congrats!
Hi anbaretto,
Hahah! Thank you very much for taking your time to leave a feedback! When you hit "TAB" you can switch the camera, so that the planet will remain still. :) Try if that helps you with the dizzyness. :)
Yes, there are several small issues we didn't make to fix because of time issues, since it was the first jam. But we do have a big list of issues that we want to eradicate and soon release a new build. :)
Thanks again mate!
Oh, the TAB really helps! Indeed it removes the dizzy factor for me. Good one haha
Totally understand the time rush. I myself am carving to update my game with more fixes!
Thanks for the quick reply and again, nice job!
Haha, great! We kind of missed out on a "How to play" section, because we haven't had the time. But great that it worked for you :) Cool! Keep me updated please! :) Thank you for your interest, my pleasure concerning the response time!
Well done! The game is simple but surprisingly difficult (I'd rather not say how many times I killed myself...). The art and music give it a nice atmosphere, and the gameplay is very satisfying.
Hi GreenChesse333,
thank you so much for taking your time to leave us a feedback! Haha, yeah we had it a lot more difficult but decided to nerf it a bit down afterall. Glad you enjoy the game.
Rally smart idea, well done!
Thanks a lot mate :)
I'm pretty sure I 1080 noscoped myself. The best "one arrow game" I played here so far. Great job!
Muhahahahaha! Such a good comment! You made us laugh here! Thank you so much for your feedback! Glad you like the game! We are thinking about really developing it further! Thanks :)
Wow, best jam game I played so far. I really love the graphics and the physics. It's very satisfying when the arrow goes around the planet a couple of times and hits the enemy, even better when it hits you :D!
Wow, what an amazing feedback mate! Thank you so much, we are very glad that you enjoyed the game! :) Hahah, yes we thought it would be funny if he can shoot himself, adds to the game. :) Thanks a lot mate!
Very nice, although the idea of having only one bullet is not original, in this case a very nice game was made.
So many small additions like the incendiary arrow or the chance to kill yourself accidentally, make the game a great product.
Seriously I suggest you try to improve it slightly, perhaps adding different worlds with different mechanics (less gravity, walls where the arrow bounces, etc ...) and then bring the idea forward.
Congratulations.
Hi Dar Vacui,
thanks so much for taking your precious time to leave us such an extensive feedback. You are absolutely right, the one bullet isn't really that original, but glad that you grasped the concept. :)
We are actually really thinking about putting the idea forward. You are right on the improvements, most of your points are already on your list!
Thanks again for your feedback :)
"Long feedback" When you will do something more complex ... then you will see my long feedback.
If you really think about carrying out the idea, I'm available if you need help, from programming to simple testing.
Not art, my drawings are horrible.
Wow, what a community itch.io has! Thanks so much for your offer! We will gladly get back to you once we got a new build ready :)
Awesome game! I especially loved the gravitational effect of the planet on the arrow!
Thank you very much for your feedback mate! Great you like the effect! :)
Great design, really cool mechanic! With some tweaks I think this could go from great to amazing! The size of the world could be bigger and then a charge up mechanic on the bow and arrow. Really liked this one, top marks!
Hi Oliver,
first of all, honest thank you for taking your precious time to give a feedback and rating hopefully :). We are very happy that you enjoy the game so much. I agree with you, there are lots of small issues we would have loved to fix before releasing but we were running out of time. It was our first game jam. :) However, we plan on further develop Unusago.
Again, thanks a lot for your feedback!
Really cool and fun right away !
I like what you did with the "Orbit" mechanic where the arrow is affected by it and can circle around the world (and make you accidentally kill yourself if you're not careful, wich spoilers... i wasn't XD)
the fire arrow when it goes through the camp fire was an awesome surprise as well !
To be fair just i have one tiny issues but nothing much, the arrow's orbit can sometime be hard to predict and it can circle in a way where you can't really avoid getting killed.
Otherwise it's really good
Congrats !!
Thank you very much mate! Yes, haha! You can actually kill yourself. We are a bit weak on a tutorial. However, I added more information to the description on the game's page itself. The camp fire actually gives +1 Hit points to the arrow. Especially needed for the Orcs :) Thanks a lot for your feedback! Highly appreciated! :)
Quite frankly the fact that you didn't put any tutorials is a plus here, the flame arrow feels really cool as a mechanic you gotta discover by playing i.m.o ^^
Nicely put mate :) You are absolutely right!
Game looks wonderful! Good job! :)
Thank you very much bloodpirat! Have you attended the Gamejam as well? Would love to check out your game :)
Nice game! However, it's easy to shoot the arrow in such a way that it enters a stable orbit and if it orbits too high, it never comes back. Maybe add some air friction, so that it eventually slows down?
Hi LoipesMas,
thank you so much for your feedback! Glad you like the game! That is true, it is possible to enter a stable orbit. However, you can jump and catch the arrow in the air. Just jump and hit the left mouse button. ;-) So it kind of happened on purpose this way. :)
Best,
Eageron
Oh, I didn't know I can catch the arrow mid-air WITHOUT getting my head hit.
Yes, which is our mistake. We had no time for a good "How to play". First game jam :) But it is like that. You can do it without getting hit on your head. Thanks for all your input. I will edit the description a bit I think. :)
Best,
Eageron
Nice little game :) Running around the planet made me dizzy though
Hi MAQU,
thank you very much for your feedback. Haha, it has the potential to make someone dizzy. Hit TAB and see if it gets better :)
Best,
Eageron
Here a little gameplay video of Unusago
This is really cool, i love watching the arrow fly around the planet and eventually hit an enemy. It was a cool surprise that the arrow can becoming a flaming arrow! It's a bit hard though and I think the jump is too high. Great work though!
Hi Pet Pumpkin,
first of all, thank you very much for taking your precious time to leave us a feedback on the game. This is highly appreciated. We enjoy the arrow just flying around the planet as well. Yes, the fire adds +1 hitpoint. :) It is hard that is true. And concerning the jump you are right, we have a lot of little things to tweak. :)
Thanks again for your feedback.
Best,
Eageron
What a lovely and fun game! Keep developing it! A bit unfair when enemies spawn very quickly right on your head after a finished level. :) I didn't jump until fifth go, and was surprised at how high it was!
Hi Press play on tape,
thank you so much for your feedback! We will definitely keep developing it! It was our first game jam and we are quite happy with the result. However, you are right, that there are several little things that we have to take care of.
Best,
Eageron
A nice idea that was very lovingly implemented. Amazing what can be developed in such a short time.
Hi Talex42,
thank you very much for your feedback. Great that you enjoy the idea and implementation. It was a great experience for us too, since it was our first game jam. The game will definitely be further developed. Stay tuned..
Best,
Eageron
This is very cool, loved watching the arrow just go around the planet to hit an enemy. I wish the jump didnt stop the player and that shooting the arrow was more clear on how to do (i didnt know if i needed to hold and sometimes it just looked weird)
Hi sharifen,
First of all, thank you very much for taking your precious time to comment and rate our game. It is funny, that you say it, we pretty much enjoyed the arrow just flying around the planet as well. We are definitely going to further develop the game and the issues you are talking about are known to us and we will definitely solve them. :)
Best,
Eageron