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One Action Heroes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #7 | 4.559 | 4.559 |
Overall | #44 | 4.398 | 4.398 |
Originality | #165 | 4.305 | 4.305 |
Adherence to the Theme | #284 | 4.331 | 4.331 |
Ranked from 118 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What an awesome puzzle game! I am impressed! It got very tricky very fast, but you allways tought the necessary skills in advance!
Thank you very much, we appreciate it! :)
Saw your game on SadPotatoe's stream.
Simply awesome!
Thanks a lot!! :)
I accidentally press go back to main menu and lost some progress. Level selection would be nice.. A shortcut key to quickly restart the game will be nice too.
Thank you for your feedback! Yes you're right. But as always there was not enough time to think of and add all the things which would make better usability. For us it was very important that the few features we have are working well and the game is playable with less friction as possible :)
Great design, the idea of making a puzzle game with one direction is really cool , I wonder if making it a multiplayer cooperative game would work .
Thank you very much! This is a brilliant question! :D
Grea design, and gamefeel from colors to sounds. The puzzle and learning curve are perfect! Congrats. I just hope that the game saves progress so I can continue later xD
Thank you very much! Yes it does ;)
Very nice puzzle game, and surpisingly polished too.
New mechanics are properly introduced and explored. Actually, they're introduced so well that I feel like the dialogue explaining them isn't needed at all. Maybe you could put some casual bantering between the characters at the start of each level instead, in order to flesh out their personalities.
The levels are quick and easy to restart, which is neat, but I feel like the game would benefit from the possibility to cancel previous actions, too. That would prevent moments were you make a mistake that blocks you right at the end of a level and forces you to restart (this showed particularly in the last level, which is the longest).
Great game, anyway. Full marks from me. I'm confident it can be noticed and showcased.
Thanks a lot you took your time and played through the game and also for your feedback! We appreciate it very much!
You're right! And we also thought of this things but as always there was not enough time and we thought it's most important that the few features are working well and the game is playable with less friction as possible :)
Oh yeah, of course resources were quite limited.
I guess I liked the game so much that I was thinking ahead, hoping you keep working on it! :D
Hahaha thanks! Yeah, we had a lot of fun, especially designing and testing those levels so we will keep working on this one, for sure :)
Great job
Please rate our game too
https://chrono741.itch.io/book-slime
Love it. Original take on the theme, good level design, well poished. Great job with this one!
Thank you very much! I'm glad you like it :)
Thanks! Appreciate it :)
Solid Game! Fits the theme of the jam very nicely. I'd appreciate it if you checked out my game as well. https://mark-auman.itch.io/one-shot-in-the-chamber
Thanks!! Right away!
I admit, I am partial to games with multiple characters having access to different mechanics, and this is a good one. :-) I especially like the fact that you take your time to properly introduce each mechanic in its own mini-level, Nintendo-style.
Thank you for your kind words! We are also big Nintendo admirer.
Loved everything about it <3 The cute characters, the mechanic which makes brilliant use of the theme, but above all, some seriously solid level design, all 20 of them. Already desperately craving for more. Easily the best game I've played in this Jam, heck, the best game I've played in a while.
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Hey, we made a GMTK game too. Check it out!
Thank you very much! Especially that you've take your time and played through all 20 levels. <3
Oh, I love "3 heroes with unique abilites cooperating with each other" kind of games! Great level design, the mechanics have depth and fits to the theme. Awesome!
Thx!! We are glad you like it :)
This game is absolutely amazing. The puzzles and mechanics are intuitive, it completely makes sense with the theme and it was incredibly enjoyable.
Thanks a lot! Appreciate it.
I love it! For me this like the ideal game jam. A strong game mechanic with a proper depth and difficulty curve. Very few elements but everything is super polished.
Amazing work. I really had a blast playing it.
Thank you very much! We are glad you like it :)
It's a remarkable game. Cohesive game cycle, nice level design, simple but addictive gameplay. Well done!
Thank you for checking our game out! We really appreciate it!
This game is really clever! It's a very unique puzzle game, and has a suprising amount of levels. The art is great too. Good job!
Thx Mr. Kitkat! Glad you liked it.
Good explaining how to play at the beginning of the game. Gets more complex in later levels, amazing how you made so much content in a short time.
Hi and thank you for playing and your words!! Yeah we thought the movement needed the extra "tutorial" levels. What really helped us… the magic of Tilemaps :D
very fun game to play, and very unique
Thank you! Appreciate it.
I can't rate it yet lol but great job first entry I've played
Thank you for checking it out! Hope you come back to rate it later :D