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THERE CAN BE ONLY ONE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #63 | 4.493 | 4.493 |
Overall | #104 | 4.260 | 4.260 |
Design | #206 | 4.027 | 4.027 |
Adherence to the Theme | #353 | 4.260 | 4.260 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great little 'bullet hell of your own creation' game. I was terrible at it, of course.
Aaa watching this is so nice! Thank you for featuring it!!!
I love games where you are your own worst enemy and there is no game that fits that description better than this. I loved that I would start off by trying to plan to be clever knowing what would come and lining up my shots and a few lives in the whole thing devolves into chaos. Once I save this I'm going to give it another shot.
Aaaa thank you :)
Wow! Very original execution of the theme.
It took me a while to actually understand what was going on, but this game turned out to be much more fun than I expected. Thinking about your next move and being strategic about where you stand and shoot is a really cool feeling. Great job!
Now that's original! Great use of theme as well. And loved the sound design, very well done.
Really makes you think before shooting, just to eventually give up and shoot a lot and dance with your own little caos. So much fun!
Really cool concept! Its easy to game out the system for score, but its way more fun to play it chaotically. I could easily see this kind of mechanic implemented into something bigger – Good job!
Excellent use of the theme and a very original game!
I love bullethells, so this was fun for me. Congrats on the submission. Didn't get passed my 5 other clones.
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I took part in the #GMTKJam too: You can play and rate my game here: https://kidando.itch.io/ninja-slicer
I would absolutely love to see this concept expanded upon. Different levels, different bullet speeds, perhaps other objectives that you also have to complete alongside killing your past selves and not dying? This idea that the player is directly controlling the difficulty of each run through blows my mind!
This is one of the best ideas I've seen for this jam, though the execution could use a bit more polish.
Right now it's much too easy to game the system and create a dominant strategy. What I did was simply have everyone go to the middle and shoot in the exact same direction each time, creating a snake of bullets that was pretty easy to avoid.
If you keep working on it though, I'm sure you can find ways to prevent the player from doing that. Maybe adding a few walls, or perhaps the targets you have to shoot could be something other than your clones.
Other than that though, really great entry.
That's a really original idea ! Like Epsiom said, the game lack a bit of polish but well made overall so it doesn't bother me that much. I am sure more can be done with this idea in term of level design for exemple. Keep thinking about it you just might have something !
The game is really interesting and original, with excellent adherence to the theme! However, you spend a lot of time waiting, the game is pretty slow, and the sizes of either the room, the bullets or the hitboxes could be adjusted for a better experience. Those however, are my only complaints, and the game is such a good concept that perfectly captures the theme of the jam.
Really good game, a bit slow for my taste, but I feel that's personal.
Haha, you're probably right, I find the game too fast for me but that's probably because I suck at it somehow, everyone else seems to be better than me...
Really fun game and concept! I could put hours into this and not be done, amazing job!
Overall a really well realized and fun game. Nice job!
Well done ! I really enjoyed it, the fact that you must think about your actions as future obstacles is smart. It makes it an action AND a puzzle game at the same time (which asks a lot of brain from the player).
Tiny but interesting game! Like it!
This game smacks you in the face! I love it. Very unique use of the theme and it seems polished and smooth. Nice job!
Neat small game with a pretty decent gameplay.
Amazingly well crafted, and so simple! That's the mark of a great game jam game, one I would think be in the video of games Mark will show off.
uwu
But for real I doubt it, like, on sheer number of entries alone...
Thank you for the incredible compliment though :)
Great Style!