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Hole is One's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #150 | 4.174 | 4.174 |
Design | #205 | 4.028 | 4.028 |
Originality | #223 | 4.225 | 4.225 |
Adherence to the Theme | #341 | 4.268 | 4.268 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
fun idea! some of the challenges felt kinda confusing as to what the solution was, but overall it was a fun challenge!
Wonderful idea, beautifully executed!
What a great game! Really a fresh and new concept. Unfortunately, it ran with quite low fps for me. With some polish, this could be a really awesome game.
Well done!
Really fun and original concept. It really adds a new dimension to this kind of game. I also love that time is the limiting factor, not number of shots. This gives the game some urgency and makes it way more fun, trying to balance speed and precision.
Great job, really love it!
I'd really appreciate it if you would check out my game as well: https://just-stanley.itch.io/sliding-penguin
This was great. I really had a WTF moment on the second ball when I hit it and the first ball knocked the ball away. It took me a couple tries to realize it was replaying my hits from the first ball. The other balls interfering caused several hilarious situations. This is a very amusing game and well done. I did notice some depth issues when the ball was falling out of the world. Not a big deal, but a slight distraction.
This was really fun, the chaos at the hole was really funny and the music fit it perfectly. Well done
really fun game, thanks
Controls are a bit frustrating, but this still is a very fun game !
One of the best I have tested this far in fact ^^ !
Fun little time killer, it takes what its most fun from games like Golf with friends (Infuriatingly messing with your perfectly line shot) and transfers it to the best single player experience of that concept. Would try to polish and add more level, some mobile controls and you could make some real money with this one, seems like the perfect game for that platform.
Theme, there is only one hole and the game is built around it so it checks the mark.
No a wild idea, its basically a golf game which records your every move (For sure not easy to code) and makes you hate yourself for taking so long to get the ball in the right place, overall scores originality points for the twist buts is not fully original.
As i said i want more of this in a mobile platform, as for fixing please make it more consistant (Although Unity tends to fuck up its physics) and change some of the layout (I have some strongly worded opinions for the one that has no floor and a diagonal platform)
"Although Unity tends to fuck up its physics"
Gee, no kidding. The game runs at 2 times speed just so that the ball doesn't fly off when it passes over the invisible edge between two segments of track. Oh, and it does that, just 0.4x less. Then I exported the level into Blender, simplified it, and imported it back into Unity. It's a single mesh collider, so now the ball jumps up 0.2x less every time you strike!
The only consistent thing about Unity physics is that you can be sure they will be shagged lol, thank you for your sacrifice noble soul! We salute you!
I really enjoyed this game!
You took a lovely game and made it even better!
I especially liked that the older balls can interfere with your current attempt, forcing you to adjust your route to avoid your past actions!
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Hey, we made a GMTK game too. Check it out!
I love mini golf! This was an interesting concept, tho I don't know if I fully understood it.
Design: While not fully original, it was interesting to have the past plays show and affect my current 'swing'. Art wise it was simple, but looked like mini golf, so no problem there. I felt like the power meter was frustrating to work with however, as it did not allow me to aim then adjust power, or alternatively the power did not cycle from high to low. It also didn't seem to be perfectly responsive when i left clicked (though i am on a laptop, so maybe it was the laptop?).
Adherence to theme: I feel the game was only partially adhered to the theme, as there was only one hole but you could hit your ball multiple times. If you could only hit the ball once, and had to get to one hole, that would have adhered perfectly.
Originality: It was different, but not unique.
Overall interesting game that could use some improvements mainly regarding the power level of swings, great job for only 48 hours however!
If you get an oppertunity please check out the game my Team and I worked on:
Happy Accidents - https://itch.io/jam/gmtk-2019/rate/463041
Thanks!
Cool game. I like the originality of the concept.
This is a cool idea, it's cool seeing your past shots and feeling like you're kinda battling yourself. The controls are a bit hard to get a grip on though, I never really felt like I was properly in control. Other than that I like the fun style and the progression through the level, which is already there for you to see. Nice work! :)
Really great and fun littlle game.
The replay feature is very cool! I like how you start to compete for space with your previous accomplishments.
Really nice concept, you are screwing yourself over and over again! Really nice job here!
I would like to have the power bar to go back and forth to be able to calculate your shot, right now it's a bit annoying to wait for the ball to "land" (or press R). Great Jooob!!!
Absolutely LOVE this game. Spent over an hour winning and was loving every second, only game so far to make me do this
I feel like I shouldn't be enjoying this as much as I am. xD Is brilliant. ^^
This is an amazing concept, I love seeing all the previous runs play out, there could be some interesting interactions here if you choose to run with this concept further.
This was a very interesting experience. The control of the course felt a bit off with the sensitivity, almost disorientating. However it was fun and a really enjoyable concept.