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Sleeping Bag's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #916 | 3.591 | 3.591 |
Overall | #1429 | 3.159 | 3.159 |
Fun | #1686 | 2.932 | 2.932 |
Presentation | #1775 | 3.136 | 3.136 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You lose control of the player every couple of seconds and have to control the background.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Pretty fun concept, I accept confusement as a part of gameplay :D
After i figured out how does it work it was pretty good
Fun game, i was a bit confused at first but once i figured out the controlls it was really good, the music was great too. Good work!
My favorite game so far out of the first 10-15 or so.
I loved the swapping controls, music, and art! Some more variation in the difficulty of the levels would be nice, but that's not an easy thing to implement for a jam game. Good work!
Really like the concept on this game. It took me a bit to figure out how to play. i think some tutorialization would go a long way.. Once i got it, it was a lot of fun to move around and try and beat the levels.
I'm glad that you liked it!! I really wanted to implement an interactive tutorial to keep the reading down, but we ran out of time and that meant no tutorial at all! But we want to keep working on it after the jam, so I'm sure that, with proper time, we'll be able to implement a proper tutorial.
Really cool art and music. I like the gameplay concept a lot, just wish there were more levels!
A really fun little game I just wish there were more to it. Perhaps some obstacles that could result in a game over?
Control swap was implemented really well and the art and music were nice :)
Thanks for the feedback!! I had planned some enemies or obstacles that would kill the player, but because of lack of communication with the art guy and this being our first game we weren't able to do it.
But we want to keep developing it soon!!
Aside from the length, this game is great! I love the charm and randomness that this game gives off, and the swapping control methods is a creative way of interpreting the theme, rather than just swamping keyboard keys. Also, Dang that soundtrack's good!
I'm very glad that you liked it!! We were planning to implement a random level generation, but ran out of time!!