This was cool and unique, I managed to just push the red guys to the end really fast and then mostly just had to deal with spikes til the end, maybe the red guys could resist being pushed the more there are. 4 stars for fun, felt very responsive :)
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Robo Push Pole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1002 | 3.545 | 3.545 |
Overall | #1719 | 3.045 | 3.045 |
Presentation | #2010 | 3.034 | 3.034 |
Fun | #2015 | 2.809 | 2.809 |
Ranked from 178 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The "Main" Characters is Out of Your Control, you must move hazards around it to win.
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
The pole feels versatile, and I think this could be expanded upon and explored further. Good effort!
I got the end and got the carrot, my score was 7 hits, I was so happy I told my friend I was good at this game. WE BOTH like bunnies.
It was fun playing your game and I really like the game art style. This idea is clever, you should keep working on it! Great job submitting to the jam, and I hope you learned a lot of new things! If you have time, please check out my entry :D
I like the idea! At first I didn't read the instructions and was trying to keep the rabbit falling into spikes, lol
What a cool concept, having the little robot underneath helping the main character is hilarious and fun! Well done!! :)
Nice concept! It would be great to control the bunny in mid air with a little cooldown to balance it! But, Loved the core concept!. Great job!
Okey, this was interesting. I was quite skeptical in the beginning but for some reason the game started to grow on me and i really wanted to reach that carrot without taking any hits. So i played over and over again until my record of only taking 1 hit.
I like the concept and the simplicity, good work!
This is a really clever idea, maybe the best approach for how to interact with a character that's out of your control that I've seen this jam. There could be other ways to use the pole to interact with the hazards and flesh it out a bit more, but as a core idea it's incredibly strong
I really liked playing this game (even though it kicked my ass :'D). Nice consistent selection of art as well. Well done, guys ;-)
Very nice concept. I like that you can use the pole in multiple ways, pushing the rabbit or the enemies. Also, it looks really nice!
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