This was really fun to play with a simple concept. I enjoyed the mechanics of the stage shifting, and I had to keep myself on my toes. I found the movement a little weird at times, but I think that was a result of the pushback from the cannon being hard to predict (depending on the angle your player character is pointed). Still very fun to play, and I thoroughly enjoyed it!
Play game
Auto Shoot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #386 | 3.656 | 3.656 |
Presentation | #458 | 3.935 | 3.935 |
Overall | #564 | 3.581 | 3.581 |
Originality | #1744 | 3.215 | 3.215 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A twin stick shooter where the canon shoot whenever it want and knockback the player
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Really fun game and a good take on the theme. I finally got 101 after many tries to break 100. I liked the movement controls a lot. Maybe add a small charge sound to the shot or to enemies so players know when its coming without looking. But I am nit picking. I liked the look and sound a lot too. Great game!
Super Cool! Got 92 score. Was quite hard with the projectiles spawning faster than a shot charged up, to me, everything was slightly fast - from the travel time of the projectiles to the escalation. But non-the less everything was super clear to read and solid take on the theme! Good job :)
Good work! The game felt really fun and I enjoyed the gameplay and satisfying graphics. Well done! :)
The game is really fun. I love the aesthetic of the game. Although it is quite hard with the constant bombard of threats. Overall, great game!
We interpreted the theme in the same way but I think you adhered to the theme better than me. Fun to play overall i think!
Really like the concept and I felt that there were more approaches, I had to consider the situation I was in and think about my placement. Maybe the difficulty is something to think about, definitely was pretty hard for me at least. I got better once I got the hang of it though. Presentation's pretty good & the graphics are vibrant as well, good job!
This is fun AND has a cool aesthetic, could definitely see this being a party game where you duke it out for survival with 4 players, great job on this!
Slick presentation, and very elegantly designed! My only real complaint is that dying feels very abrupt, I imagine that making the play area just a bit bigger would allow for a more apparent difference between success and failure.
Very fun game! It felt very polished for a 3D game and it was very addictive. The scoring was a nice touch to keep the player coming back for more and I like how the cannons pushed you off the map rather than damaging you, that way the game had a clear focus. The music was also great, although there could have been more of a clear sound effect just as the platform is about to change. Overall the game was very enjoyable and felt really good to play, great job!
Really fun game, executed really well and it fits the theme nicely. Could easily see this being a great party game if you threw other players into the mix and had more variation in the platform shape. Good Job!
Leave a comment
Log in with itch.io to leave a comment.