I managed to beat the game without anything scary happening... maybe it's the game dev brain knowing how things work then playing smartly (seeing noise = danger) or maybe i was just lucky because danger did get up to >200 at one point
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this is similar to games i've played in previous gmtk's, however it is quite well executed. in terms of theme i found the role reversal doesn't exactly let the player actually experience a new role entirely since i know many games that let you control the gun in the same way while moving normally. it's quite fun dodging bullets and getting the powerups.