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bioTile's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #921 | 3.278 | 3.278 |
Originality | #1209 | 3.444 | 3.444 |
Overall | #1280 | 3.222 | 3.222 |
Presentation | #2211 | 2.944 | 2.944 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game fits the theme by having the spread of infected tiles out of the player's control.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I think that it's a cool idea for an abstract game, and it gives you the right idea of trying to stop a virus that is spreading around! With some balancing and maybe trying different shapes of the grid, it can become very strategic. Good job!
Really cool concept, good work!
If you get the chance, can you take a look at my team's entry and give it a rating?
Our Team's Game
Neato
Very fun! Maybe better if red tiles start random, not always the same position. Also growing in different shapes.
Really well done. This is the first game someone else submitted I really got into and want to play again for a better score well done :)
I like how efficient the design is here. There's so few mechanics but they tie into one another so gracefully that you get a good amount of depth for not a lot of complexity.