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Harrisandwich

107
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10
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2
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A member registered Sep 04, 2018 · View creator page →

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Recent community posts

Simple concept initial concept that leads to a lot of interesting puzzles! I love it!

A fun take on the "same input for multiple characters" gameplay! Having different specialties makes the puzzles a lot of fun to work through

Oops

Absolutely nuts how well polished this is!

Great platforming controls and fun mechanics!  Good job!

Really original! Like others have said, a little more info could be helpful. Perhaps some clearer visual clues and perhaps a faster way to jump in and out of levels to compare their layouts

Super clever and well polished. One of the best submissions I've played so far

Veerrryy smooth and well presented. The concept is super entertaining and the leaderboard is a nice touch. Great job!

Very fun! The controls are pretty intuitive as well and I can't help feeling like a badass when I chain a couple moves together and take out a bunch of ninjas. Great job!

Reminds me of chips challenge

Very fun take on the theme! I think it could be even more fun if the pace was a little faster, and maybe have the aim mode slow time to offset it, with perhaps a time limit on how long you can stay in aim mode

Love the visuals and the gameplay. One improvement that could be good is some sort of warning before a wall pops up so you can react in time. The walls in level two pop up in sequence, so it's not hard to predict, but it would be nice to have more visual cues around that mechanic

Impeccably smooth and intuitive, with really solid aesthetics and sound! Really enjoyed the levels included. Would love to see more levels with some unique challenges

Super fun take on a wave shooter! The limitation of being tethered to a power source creates fun challenges and encouraged me to consider my next upgrade carefully

Super fun and really original concept! I think one novel thing to add would be a gold counter, and that the player get gold rewards when successfully completing quests. Then the gold could be used to buy equipment, or "hire" a mercenary for a hefty price to give the player an edge on tough quests. Overall, a very cool idea and well executed

Fun concept! I feel like with a few more puzzle-y mechanics, more office layouts, and some levels this could be a very addictive game!

Great work! I love seeing creative narrative games in jams. I love the way the background, font, and overall writing style changes based on the character

An overall well made and fun platformer! The controls and movement were really satisfying and the art and music were quite pleasant! Good job!

I like this idea a lot! I feel like it has a lot of potential for expansion. One thing I would have liked is perhaps some guns I could control with the mouse. I feel like that would make the gameplay a little more engaging

Neat!

Very original and it looks great! I think with some more variety to the gameplay it would be a real gem

Very slick and polished. However, I'm not totally sure where the benefit to being separate is atm. Seems the game is overall more straightforward when you just combine as soon as possible.

Why is this so fun? WHY? This is illegal somehow. It has to be.

Fun!

Hey! Sorry I didn't get to stream your game the other night.

I enjoyed the mechanics and the cute art/sounds. The lasso is a little tough to get right, as you need to be dead-on to snag something, but once you get the hang of things it's pretty fun!

Hey! Sorry I never got around to streaming your game. Decided to revisit the queue before it was too late.

Fun idea! I love the way the different spirits interact and the potential for lots of fun synergies and antergies. The spirit dialog bubbles can get a little cluttered, but they seem to cool off with time which is nice. I also appreciate the generous checkpoints.



I fun extra step from the standard "attraction/magnetism" interpretation! The levels are well designed and I found myself hooked from the get-go. My only criticism would be the brightness of the pieces and exit. I am a little photosensitive though, so I realize that not everyone will find it as intense as I did

Fun concept and presentation! It's a very chill and easy-going experience that is very easy to get lost in

I really dig this! I like how you handled the duality of forming vs breaking connections. The overall presentation is pretty slick as well. I also found it fun to discover what the different pieces did

The idea and most of the execution is awesome! My main critiques are that the movement could be improved a bit ( maybe even some increased jump height could be good), and that it seems pretty easy to get lodged in between stuff.

Other than that, the idea is super cool and the animations and sounds really make the whole thing feel pretty slick

Pretty slick! I enjoy the input feedback and the clean, minimal style

That's so kind of you to say! Glad you enjoyed it!

Glad you liked it! Can you expand on the cam issues you had?

Looks great and is pretty fun! I like the concept quite a bit as well, though I might be biased because our team did something similar hahaha

This might be one of the most fun games I've played in this jam and I've rated 57 games so far.

This is awesome!

Cool Concept! I like the idea a lot, and I can already imagine a bunch of ways something like this could be expanded. Well done! I feel like it could be an interesting multiplayer game as well, especially if you made it so you could pick up and move blocks around. Perhaps a player is slower and can't attack when moving blocks. Could create some really fun competition

This is very clever and I love it

This was really cool! I love the way the towers interact and the effect they create when beams intersect

it was level 2 wasn't it hahaha