Simple concept initial concept that leads to a lot of interesting puzzles! I love it!
Harrisandwich
Creator of
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Super fun and really original concept! I think one novel thing to add would be a gold counter, and that the player get gold rewards when successfully completing quests. Then the gold could be used to buy equipment, or "hire" a mercenary for a hefty price to give the player an edge on tough quests. Overall, a very cool idea and well executed
Hey! Sorry I never got around to streaming your game. Decided to revisit the queue before it was too late.
Fun idea! I love the way the different spirits interact and the potential for lots of fun synergies and antergies. The spirit dialog bubbles can get a little cluttered, but they seem to cool off with time which is nice. I also appreciate the generous checkpoints.
I fun extra step from the standard "attraction/magnetism" interpretation! The levels are well designed and I found myself hooked from the get-go. My only criticism would be the brightness of the pieces and exit. I am a little photosensitive though, so I realize that not everyone will find it as intense as I did
The idea and most of the execution is awesome! My main critiques are that the movement could be improved a bit ( maybe even some increased jump height could be good), and that it seems pretty easy to get lodged in between stuff.
Other than that, the idea is super cool and the animations and sounds really make the whole thing feel pretty slick
Cool Concept! I like the idea a lot, and I can already imagine a bunch of ways something like this could be expanded. Well done! I feel like it could be an interesting multiplayer game as well, especially if you made it so you could pick up and move blocks around. Perhaps a player is slower and can't attack when moving blocks. Could create some really fun competition