Woo this one super cool GJ
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Tricky Keys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.762 | 4.762 |
Overall | #7 | 4.436 | 4.436 |
Fun | #15 | 4.297 | 4.297 |
Originality | #111 | 4.208 | 4.208 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a platformer where each stage has rules to manipulate the player's controls for them.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Wow. What a great game. I think it’s one of the best of the jam ! Everything is perfect : the arts, the musics, the level design and the gameplay. 5/5 everywhere ! It’s wonderful how you made mechanics from old-computer icons ! The last level is the best : difficult but well-created. At the end of the game I got an error (after the bluescreen), I don’t know if it’s voluntary. Anyway, it’s a wonderful game, great job !
The theme is really good!
love the art and the music too
Definitely one of my favourtie game so far
Good Game!
Super fun game. Really great art, great presentation and really liked the out of control implementation!
This is really, really impressive.
I've purchased and played shorter, less polished games than this on Steam. Good basic concept, cute retro art, different environments, and some surprisingly thinky levels later on.
And one programmer listed in the credits? Good work!
Interesting aesthetic and a fun twist on control with clear feedback. Losing control forces you to make good use of what you have.
Simply incredible! Im so glad I clicked this one randomly! The idea of disableing someones controls probably crossed a lot of peoples minds, but executing it with this billiant idea, stunning visuals and overall just clean execution is remarkable! Two Thumps up!👍🏼👍🏼
There's an incredible amount of polish in this game!. I'm seriously impressed at how well everything works with such a short timeframe to make it. The level design is a big highlight of the game and it really makes the "timed controls" feature shine!
Rated, I'd love to see this as a full game!
I'm getting SERIOUS Super Meat Boy vibes! Very difficult (frustratingly so) but a really cool original concept, beautiful art, stellar level design, and cool music/audio design.
My only complaint is that the difficulty between various levels can vary wildly, and some of those levels are seriously hard. It's difficult to iron out this stuff during a jam (especially when everyone has been playing the game over and over). But seriously awesome job!
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