Play interactive mantra
The Horse Whisperer Was a Unicorn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #599 | 3.750 | 3.750 |
Presentation | #702 | 3.750 | 3.750 |
Overall | #896 | 3.400 | 3.400 |
Fun | #1312 | 3.100 | 3.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We subverted the common twin stick shooter control paradigm by removing lateral movement from the player, as well as forcing them to stop when committing to shoot, making them more vulnerable and out of control of the situation, which gradually becomes harder to process and manage as the match evolves. We further played with the idea of "Out of Control" by choosing a setting where the player in fact has all the control but cannot parse all information at the same time, leaving them with the impression that there is more chaos in what is in-fact a deterministic system. This illusion forces the player to act and play in unexpected ways till they can further understand all gameplay details, which is a daunting task in the first play-through.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
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Comments
This is really impressive, it feels great to play and is very immersive. It's definitely difficult to understand and keep track of the movement of the bullets, so I ended up kind of shooting randomly and just dodging when I could once they were on my side. That might be something I would get used to if I played enough though. All in all, this is one of the most complete feeling games I've played from this jam, really well done!
Loved the music for this one!
the music and art are really amazing, i like gamefeel a lot also a very cool mechanic and great feedback :D
took a few attempts to gauge what was going on, but the steep learning curve aside this is really good! definitely one of the more mechanically dense games of the jam, and i really enjoyed how the trippy graphics and sound effects added to the chaos :)
Good game, good music, good design. I enjoyed it! :)
hey guys, one of the creators here.
Yes, the game aims to make you feel out of control. Controls are not traditional and require some getting used to. However, I will explain some of the mechanics and goals.
The main goal is to kill your opponent by hitting him with the bullets you shoot. Simple as that.
Hope this clears some of the confusion!
I won't rate this because I don't understand it. I certainly felt out of control.
Hey, thanks for playing. I did a quick post outlining the mechanics so feel free to read it and give it another try if you feel so inclined.
https://itch.io/post/1667300
Right from the start I like the title, very original and the art! The menu animations and the background are awesome. The game itself was a bit confusing though. I was only able to play single player, and I could not understand what my goal was or what I was supposed to do!
Hey, thanks for playing. I did a quick post outlining the mechanics so feel free to read it and give it another try if you feel so inclined.
https://itch.io/post/1667300
This is a really cool concept! I'm really ultra terrible at playing it any kinda competently but I guess that's kind of the point.
Hey, thanks for playing. I did a quick post outlining the mechanics so feel free to read it and give it another try if you feel so inclined. Maybe with these few tips you can master it better!
https://itch.io/post/1667300
nice game!
Very cool gameplay. Music, art and level design are a clear 10/10 for me