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Doganium Reactor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1910 | 2.846 | 2.846 |
Overall | #2019 | 2.923 | 2.923 |
Originality | #2179 | 3.038 | 3.038 |
Presentation | #2364 | 2.885 | 2.885 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A nuclear reactor that is out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A nice top down shooter. A bit generic, but functions pretty well :D Oh and also very hard!
Thanks for the feedback.
Cool idea! (get it ?) I think it would make a great game with friends ! The main mechanic of cooling ammo is brilliant and I hope you'll add some polish and work on a post jam version, because your game is really interesting !
Nice joke :D Thanks for the feedback. I have been thinking about a post jam version in these days. I can make it.
Nice work! The camera was a little strange and felt really weird, but otherwise this is a solid top down shooter.
Thanks for the feedback.
The game mechanics are interesting and well done so far. I like how you need to connect the various cables to the orders of the car ! Nice job !
Thanks for the feedback
A bit unbalanced with only you and enemies coming from 4 sides, you'll inevitably let enemies on the left hit while you kill enemies on the right and such
Thanks for the feedback. A few waves later from start, enemies start to come from more sides.
Wave 8 score 71
very original, I love the "shoot the reactor to cool it down" feature! that's a nice idea.
GG
Thanks for the feedback. :)
Good job! Very simple concept and you've done a good job on presentation and teaching the rules. It's a bit too fast, but it's really hard to playtest a 48 hours long game. The only advice I can do is that the floor pattern looks like steel walls and it took me a minute to figure out I could walk through the grey lines. Cheers!
Thanks for this nice feedback.
Really good idea. The problem is that I can't think about how hot is the reactor and which bullet I should use because of the game's hardness. I guess the hardness increases over time but even the starting difficulty is a little too much for me :P
And maybe adding like steam and fire to the reactor would be more helpfull instead of looking at the numbers. Great game tho :)
Thanks for the feedback.
I really like the concept behind this game. It took a bit of time to figure out for me personally, but once I got the hang out it, it was pretty fun. My one suggestion would be to add a tutorial at the beginning so players can get a hand on the controls, but other than that I think this game is good!
Thank you very much.