Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

CellspaceView game page

The microcosmos is out of control!
Submitted by Vahraz (@appoxgames), alexzen (@alexzen_) — 25 minutes, 12 seconds before the deadline
Add to collection

Play game

Cellspace's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1603.9493.949
Fun#1683.8853.885
Presentation#2284.1674.167
Originality#2324.0384.038

Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Even though the cells have a single simple function they can get out of control quickly when the numbers increase.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 8 to 1 of 48 · Previous page · First page
Submitted (1 edit) (+1)

my best score is 75, but I'm definitely gonna play more. I hope u will be in the top 100 games

Developer(+2)

Thanks man, i appreciate it!

Submitted(+2)

added to my collection, i really like this type of games. And a strategy games is really what we need now. Keep it up!

Developer(+1)

Yeah, same here and i love creating them. I will most likely do a proper version of it after the contest :) I think after some balancing, more celltypes, rewards and some other improvements it can be quite entertaining. 

Submitted(+1)

Really good game! I love the minimalism and systemic aspects

Submitted(+2)

Damn, this is hard, but addicting! Best I could do was 140.

Developer(+1)

I managed to get 240 and i'm the creator... I haven't figured out a proper strategy yet. Thanks for the review :)

Submitted(+1)

I like this one.  It's fun to watch, and has great little visual cues, like how size represents health and melee attacks make the cells bounce.  Understanding and choosing upgrades seems like the most important thing while playing.  Running in slow motion while choosing an upgrade was a nice aesthetic addition.

Developer

Thanks, yeah i spent alot of time on those little details. Don't know why but i actually enjoy doing stuff like that most.

(+1)

I usually trashtalk everything but this was literally nice and relaxing. I enjoyed but first it was too easy and then you cannot act for winning.

Developer

thanks for the review :) yeah the game get's hard if you dont get really good upgrades early on.

Submitted(+2)

Great idea! Didn't know that a defense game could be so relaxing.

Developer(+1)

Sometimes you have to relax ;)

Submitted

Ofc... especially after a 48h jam. :D

(+1)

played the game and talked with the developer, very awesome work man keep it up =)

Developer
Thanks man! :D
Submitted(+2)

so relaxing. love the music, idea and feedbacks :)

Developer

Thank you! :D

Viewing comments 8 to 1 of 48 · Previous page · First page