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Kitty Calm Down!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #631 | 3.464 | 3.464 |
Originality | #818 | 3.643 | 3.643 |
Presentation | #866 | 3.643 | 3.643 |
Overall | #974 | 3.357 | 3.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This Kitty is OUT OF CONTROL!! Catch him!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Neat idea, however it was too hard for me.
Love It. At first playthrough i wa like this is easy, then i lost and i thought it was impossible, and third i was like oooo i get it. Just love it
My first issue - is the size of the game. This simple game shouldn't be 372 MB.
The game itself is kinda impossible. No matter how I tried I couldn't win.
But audio and visuals of this game are pretty good. Good job.
Looks and sounds cute. Level of polish is really good, and difficulty is just right. Very nice!
it's so hard and fun omg !
This is quite hard and super polished. Good job!
Wow, the artwork and audio is great, I suggest adding levels with different shapes and some obstacles. I think it would be better if, instead of dragging, the player could control the "snake" wall with WASD. Pretty unique concept, it does get boring after the few minutes you spend catching the cat. Nice work anyway!
Caught the kitty. Once you learn the trick, it becomes pretty easy. I think it has some potential to be fun if you have more options to trap the kitty. As it is currently you just have to learn the trick, set up the trap and just wait and tap at the right time, so unfortunately the game doesn't have much depth at the moment - but I like the idea and feel it can be really good with some more work
As a cat owner, this is an accurate simulator of my life.
Juicy,
Caught him on my third go. Tried three different approaches
The game is fun but I think having more levels and decreasing and adding more unique types of tile would definitely add to your game play depth without adding much complexity :) That kitty is fast as fuck tho
He's a fast kitty, isn't he?
This was sort of like trying to catch the DVD logo. To me it felt like you set up some blocks and waited for the cat to bounce in. Would have liked it if there were some ways to slow down the cat or otherwise change his pattern.
It's definitely got promise, maybe just slow it down a bit!
Ridiculously fun and equally hard, I love it! :D
Super fun, quite hard but definitely manageable! If you can catch it not in a corner i would think you're a god though! :)