Really cool concept. I began to notice that (and this may just be me imagining things,) but the movements are based upon the designs on the robot. if this is the case, then it would be really cool if there would be some establishment of this rule so you don't have to guess and check in the later levels, as its isn't very fun in that regard. otherwise, this was a really cool and clever puzzle game.
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SNAGU's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #762 | 3.667 | 3.667 |
Overall | #1207 | 3.250 | 3.250 |
Presentation | #1390 | 3.333 | 3.333 |
Fun | #1518 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must move four malfunctioning robots to their goals. Malfunctioning robots do not interpret controls correctly, and each robot is malfunctioning in a unique way. You must decode the visual schema of their control modules and attempt to compensate for their aberrant behavior.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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