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Loco Stoko's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #167 | 3.942 | 3.942 |
Presentation | #172 | 4.250 | 4.250 |
Fun | #193 | 3.846 | 3.846 |
Originality | #455 | 3.846 | 3.846 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The train is Out of Control. The brakes are out and you can't stop
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great game! A lot of fun, intense, very original, pretty good use of the theme, nice work!
Love the puzzles and the art, this is a very well made game. The only issue was a bug (maybe) where I accidentally input the water track before it was taught. This made me think I could build over water when I couldn't. Still a 5 star game.
Thank you very much for you kind words. The issue is not a bug per say just a feature we didnt have time to implement. Better camera controls. Track crossing and not letting you input stuff without learning it first will probabably be added after the jam.
Very fun concept and the visuals are simply awesome. Well done!
Thanks! XD
With my 4 months of experience, I just don't get it how people learn to do such a cool looking pixel art, it's so motivating to see games like this one (made in 2 days!). I think I've seen some games with a similar concept, but what matters is the execution, and you nailed it. I'm especially critique about sound design in games, and your sounds are on point ahah. A satisfying game to play, without a doubt
I'm so happy you like the game and the art!
Very fun game! Kept me playing for a while! I got quite frustrated when I forgot the patterns to build the correct tracks, but that made the gameplay feel intense and made me want to keep playing! The sound effects are funny and I like them! Overall great job!
Loved the art, music and overall theme. Especially the idea of signally with the different smoke colours.
It felt like a fun blend of puzzle solving and a minimalist fighting game where I’m relying on muscle memory to hit combos quickly. Well done!
I like that take. Hadn't thought of it as being similar to a fighting game. Cool observation.
I've seen a game with the same idea of a train being out of control, but I liked your puzzle approach to the theme. Anyways, great job!
Thanks! yeah we realized afterwards it wasn't the most original idea to have an out of control train but had so much fun with the concept we decided to stick with it.
its a very nice game, im not a big fan of puzzle games but this one wasnt half bad
Yay! glad we could win over a non-puzzler. Our focus was to have a more action based game but it definitely felt puzzle like in the end.
Really fun and challenging game!
Thank you!
Nice little puzzle game. Quite challenging to remember all the commands, but that's definitely part of the charm. Good job!
Thanks for playing! We wanted to make the controls somewhat memorable but ran out of time in the fine tuning. Plus we originally had quite a few more commands we were going to teach.
Wow, this is a really great game! I especially loved the sound effects.
Thanks so much! We had a lot of fun making them
"Engineers just realized three lefts make a right!". Really nice game! Very challenging to keep up with the train. Sometimes it is annoying that the camera is focused on the train. Nicely put together. Also, was it done in C++?. Awesome job!
Yeah Devon (the Level Designer @DeMaLaw) was the one that wrote the text for each level. I didn't get a chance to read it much until the game was finished and then I was surprised by how much character he put into it. Definitely a great addition to the game