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Mission: Uncontrollable's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #403 | 3.647 | 3.647 |
Overall | #834 | 3.431 | 3.431 |
Originality | #1203 | 3.451 | 3.451 |
Presentation | #1704 | 3.176 | 3.176 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a puzzle-platformer where your character is "out of control" but not "Chaotic"! (Please check game's page before playing to get informed about instructions and bugs)
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
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Comments
Great concept! Mechanics were really fun!
Thanks! I'm glad you liked it :)
Fun puzzle game with interesting puzzles! Definitely fits the theme. Well done!
Thanks! I'm glad you liked it :)
It's a nice idea you should expand on after the jam. Difficulty curve ramps up nicely. Good job!
I'm glad you liked it :)
And I love what I made and I'll definitely work more on it. Thanks for your feedback <3
Really solid fun puzzle-platformer game. I like the mechanic of using the platforms to throw the player over obstacles. I liked that the player movement was slightly "janky" for lack of a better term (when falling and stuff idk), it reminded me of old in browser games. The puzzles where clever and well thought out, would have loved for some more levels (and fixes to bugs like levels not finishing and rainbox things not turning the player, but yeah it's a 48h game jam).
The game would have really benefitted from some audio queues to stuff like hitting a wall or activating the rainbow things.
Really nice game, liked it a lot!
I'm glad you liked it :)
I wish I had more time for polish and debugging :(
This is a really neat idea that would make for a fun mobile game! Good game!
I'm glad you liked it :)
I really enjoyed this and it reminded me a bit of Lemmings. It's nice to see a game where the theme adherence isn't taking an element of control away from the player's input directly. The puzzles have a nice difficulty curve and despite the bugs, after following your instructions, these didn't take anyting away from my experience.
Nice job, good luck with the rest of the jam!
I'm really glad you liked it that much :)
And good like to you too <3
Awesome puzzle!!
Great job!!
Thanks, I'm glad you liked it :)
Very fun concept and great puzzles! Looking forward to playing new levels! ;)
I'm glad you liked it :)
I'll work more on this game so if you wanted, you can follow me to get informed when I update it.
And thanks for commenting <3
Really fun game with a simple mechanic that could lead to very interesting level design.The mechanic is really fun and satisfying once you figure it out! The presentation is very neat and is overall very enjoyable to play!
Thanks :)
I'm so glad you liked it that much <3
I like the sliding mechanic, I would like to see more levels for this :)
I'm glad you liked it :)
I'll work more on this game so if you wanted, you can follow me to get informed when I update it.
BTW, I think our games kinda have the same feeling, don't you think the same?
Cool little puzzle platformer, a ton of potential with this idea and even though there are bugs I think you executed it really well in 48 hours. The levels you put together were fun and the challenge ramped up nicely. One thing I might suggest adding if you did a post-jam version is the ability for the player to set the robot to go a bit faster if they want, just to make waiting for the robot to reach things quicker.
I'm glad you liked it and I'll consider your suggestion :)
Thank you for your comment <3
Good little puzzle game with an original mechanic base on physic. The visual is fine, unfortunately no SFX and music, so cannot judge on that. Could see it become a decent mobile game.
Congrats !
Thanks for your comment :)
I wish I had time to polish it :(
Great little puzzle, I like it that you need some skill to launch the tank with the platforms! The last levels for sure add a challenge. Really fun game!
I'm glad you had fun playing my game :)
It's weird but it reminds me of Mario vs Donkey Kong. There's a big potential for more gameplay mechanics and obstacles.
Never played that game, but I'll check it out :)
And thank you for your comment <3
A very cool game! I love how you can just fling the tank when it's on a platform and yeet it around!
The art is great but it needs some music / sounds. But overall a fun little time killer!
I'm glad you liked it :)
And yeah, it definitely needs polish.
I like the idea, it has a lot of potential. I feel like adding in that level end screen, something to let you know you have passed the level is very important. Additionally, something to denote that you are taking data from the rainbow section would be a nice addition. The movement, and the fun of flinging the thing with the platform is quite good, and your level design is great.
Well done!
Thanks for your comment <3
You're right and I wish I had time to polish it :(
Haha! I really like how you're handling your bugs in the jam version. Also really cool that the puzzles have a bit of physics element to it. Overall really fun. But one thing though, I didn't see you mention this bug, so if your robot goes under a platform and you push the platform down on it the robot actually disappears.
I'm glad you had fun playing my game <3
I wanted to add destruction effect for robot, but I didn't have time. So it disappears when it's meant to be destroyed like when it's under pressure.
Ah I was thinking it had to be that : D
The concept for this game is really good! Moving platforms around and trying to rig it so that the tank does what you want has a lot of potential!
Game definitely does need more polish though, such as sound and effect for feedback. It can also get somewhat tedious failing some of the longer levels and needing to retread through most of it again.
Thanks for your comment :)
I wish I had time to polish it :(
nice game! very well executed given the time crunch! seems like there is a lot of potential to further development on this title :)
I'm glad you liked it :)
I love what I made and I'm surly going to work more on it.
Thanks for your comment <3
The concept behind it is pretty nice and solid, with some polishing and a bit more work on it it would become very good indeed.
Thanks for your comment :)
I wish I had time to polish it :(