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Prepare for Launch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #881 | 3.304 | 3.304 |
Overall | #1123 | 3.286 | 3.286 |
Presentation | #1187 | 3.446 | 3.446 |
Originality | #1799 | 3.196 | 3.196 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A platformer where your jump is replaced with a faulty jetpack that soars you in the air after a countdown. This powerful jump is both your greatest asset and your greatest weakness - you must jump to progress, but watch your head for spikes!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Nice aesthetics! Cool that the jetpack is out of control and that you can speed up or slow down the timer. Slow down I didn't really use, but speed up I did use a lot :D Cute idea :) Good job guys!! :)
Really beautiful game with a neat gimmick. Nice job!
Love the 2D in 3D look! Playing with time is something that not enough games do and it's a fun application of having to slow down time to pull of tricky maneouvers.
Good job!
I really like the 2.5D aesthetics! There are a couple of games in this jam where the jump functionality is out of your control but the level design in this game makes it stand out! Good submission!
It's short, but sweet. The game looks nice, and the idea is executed well! Great work!
very nice game!
a little more checkpoints would have been nice, and some of the camera angles made things hard to understand (like the one spikeless pit of certain death near the end). but the game design was interesting bc you mixed 3D assets with 2D sprites. this can work, but i think the current 3D levels look really bland.
the jumppack mechanic was cool, but if you were to redo this game, i would let the player control when they did the jump pack, and maybe have it on a cooldown or only reset it once they land on a platform. having to wait for the timer isnt very fun.
overall well done and i think theres potential for a full game here
Nice idea, i like the camera angles :)
The idea is great and presentation is unique and interesting.
I wish there were more levels cause I really enjoyed playing it. Well done :)
Fun clever little timed jump puzzles worked well. I love the character and the design of the whole place. A couple of the camera angles made completing a puzzle on the first try a bit of challenge as you couldn't really see how far you had to fall/rise. Still super enjoyable, would really like to see what changes you make and the number of puzzles expanded. Great work.
Great concept! The game needs some polishing and it will become an amazing game!
Nice Job!
I enjoyed the concept, it has some issues that I have already discussed with you but overall it was enjoyable. With some fixes it will be awesome. Definitely add volume though
Got stuck going right on the stained glass level, but I do love this. <3
Really fun game, love the art style and the different camera angles - the idea of timing your jumps with the jet pack is very clever, and very well-implemented!
I really like the camera placement, it is kind of new to me :)
oh wow! Both audio and art? Congratulations! I loved the small personal details like the play button bag, the quirky character and the very interesting camera navigation in the world!
very liked the art and movement , Keep going ! -Ivory-
👍
Very solid game! You did a great job overall!
I really enjoyed this, your art style is really fun
I really liked the art style and overall presentation. And even though I've seen couple of games with similar concept, here I really enjoyed the calmness of the whole process. Even though the jetpack is indeed out of control there was enough space for strategical thinking. Controls were responsive, restarts were swift :) I had a real pleasure playing this little gem. What I'd like to see more of is the motivation to go forward. Right now there's very little none beside the fact that game kind of expect you to :)