This has been a little confusing for me as well. I felt like the demons had spawned uncontrollably already before my first unit had spawned, and some feedback loops were not yet clear enough for me, like I wasn't sure what the controls were at first, or that a unit first spawns as a grey cylinder and you'll have to wait a bit before it is activated. Besides that this could be a nice crowd control game and already looks nice!
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Keep Them In!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1577 | 2.982 | 3.267 |
Originality | #1583 | 3.286 | 3.600 |
Overall | #2165 | 2.860 | 3.133 |
Presentation | #2584 | 2.799 | 3.067 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The town gets attacked from the inside and there is not a lot you can do to stop them.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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