Thank you all for the feedback! I just uploaded a video explaining how i created this game:
Play game
It's Over's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #93 | 4.360 | 4.360 |
Overall | #407 | 3.707 | 3.707 |
Originality | #1006 | 3.544 | 3.544 |
Fun | #1060 | 3.205 | 3.205 |
Ranked from 239 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a story driven puzzle game, your objective is to return home but... your destiny is not under your control.
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Excellent story! I liked it!
What did I like?
- The story.
- Game mechanics
- Game art.
- The animations.
- scenes transitions.
- The SFX.
What I didn't like?
- This looks bad:
(Maybe add a face to the plant, it will look so much better)
Bugs:
N/A
Suggestions:
- Move how to play the game instructions, and the dialogue after the main menu.
- How to play instruction on the begging of the game, instead "Dialogue", write "Continue"
- On the dialogue, instead of writing" Press E", write Press "E" to continue, or Continue "E", or anything like that.
- Add a background music
- Maybe add a voice that calls Allen.
- Add like when the plant is talking, or Allen is talking, maybe add like
"Alien SFX", for example, this:
- Make the player can run, whenever I press "Shift" + (Movements inputs)
Great work! Keep making games, and never give up!
(I am sorry for being late to play, and to review your game! I forget to play it aka I played the wrong game.)
Nice idea and I really loved the camera, I can totally see a puzzle game based on it! Really good game :D
very good game, I hope to see more of this, I loved the graphic style!
Very cool game! The art is nice and reminds me a lot of Hyper Light Drifter, and the puzzles are fun to engage with. The player's movement was pretty slow, which was a little frustrating especially during the puzzles, and the room transitions were a little awkward because of the camera reset, but overall the game was really enjoyable!
The game looks amazing, I tought that the camera movement was optional, maybe making a part that forces you to use the camera movement erlier so that we are forces to know that mechanic is importent.
and the ending felt anticlimactic, i really wanted him to open that door ;-; but i guess it needed to fit the theme.
Good job!
Awesome story, and great take on the theme!
I only had one issue, I couldn't for the life of me, find the controls for the camera that everybody was talking about. I know they are specified at the beginning, but my head didn't registered them so I had to start a new game in order to find how to manipulate the view. My suggestion would be to hint it to the player during gameplay, especially because it wasn't really needed until the temple.
This mix of sprite and 3d looks really good! I think the overall style fits well to the narative. The storytelling is also very good. Good job!
Alrighty, I'm glad that I've checked your game! It's not even a game - it's more like an art! One thing IMHO to improve the game would be to give the player chance to choose accept or not accept the destiny. I'd even like to see statistics :D
This game looks super good! And the camera rotation mechanic is awsome!
Leave a comment
Log in with itch.io to leave a comment.