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Closed Room 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1206 | 3.484 | 3.484 |
Presentation | #2361 | 2.839 | 2.839 |
Overall | #2436 | 2.839 | 2.839 |
Fun | #3550 | 2.194 | 2.194 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I used the element of head to body connection in the game.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Funny game with cool sound design
Thank you for playing!! I chose Japanese-style sounds.
The game was hilarious XD. I enjoyed the characters and the wacky controls. Thank you for submitting such an amazing game :]
Thank you for playing!!
Perhaps I'm not smart enough, but I didn't quite understand the mechanic. Every time I picked up something, it said "Whoa! I can't move!" And popped out again in a matter of seconds, regardless of whether I moved or not.
The game looks and sounds nice though! Some more text in the description on how to play would be appreciated. Do I just need to be super fast and grab them while they are close?
Thank you for playing! When your friend is caught, he will say, "I can't move," and will immediately run away in a rage. Therefore, you need to catch their head and body at almost the same time.
Very simple. Matches the theme well though.
Thank you for playing!
Interesting, I feel at one now
Thank you for playing!