Play You may kiss
You may kiss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #238 | 4.042 | 4.042 |
Fun | #279 | 3.792 | 3.792 |
Overall | #485 | 3.722 | 3.722 |
Presentation | #1405 | 3.333 | 3.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is about trying to join two people in a kiss... and marriage.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool game a bit different approach(maybe a bit easier) and quite unique by that. I also liked music, totally fit in :)
Cool idea! I will say, though, that I just got one character to a place where I could manipulate the other. Also, I like how characters move a constant speed towards your mouse -- nice touch.
Really fun game! You implemented the move mechanics really well and the puzzles were really well made!
Thanks. :D It was really fun to make.
really interesting movement desision!) and a fun concept :D
i like that the bride is screaming meow)) and that there's lava and spikes in the place where people should be getting married)))
Thanks, I'm really proud of it. My team-mates level design is what really made the mechanic shine tho..
I mean, I don't know to what kinda lamo weddings you went to without the lava streams... ;)
Ah, so this how marriage is like. Good to know.
In all seriousness, this was solid. I like your take on the theme and the level design is really clever! Honestly, I don't see things that are wrong or need to be fixed with this game, just a solid base with a lot of potential for expansion.
This is why I'm staying happily single forever. xD
Props to Pearpah for the level design.
Fun game! I like the mechanic was different than expected and it made me think a little more carefully about how I wanted each character to move. The art was cute and overall a fun little game!
Hehe, thank you. I'm really happy with how this came out. I think my team-mate's stellar level design really made the mechanic shine.
I really like this! I initially thought in the first few levels that trapping one lover in a corner made everything easy, but immediately after the level design stepped it up. Good stuff!
Hehe... yessss. I'm always happy to see people discover that strat. It's something we frequently used when gameplay testing :)
This game is very original, and love the theming around the mechanic, thought everything came together well, levels were well constructed and the music was fun to listen to, while having cute sound effects playing.
Really well done, great job.
Would appreciate your thoughts on mine as well if you have a chance :)
This game is very original, and love the theming around the mechanic, thought everything came together well, levels were well constructed and the music was fun to listen to, while having cute sound effects playing.
Really well done, great job.
Would appreciate your thoughts on mine as well if you have a chance :)
Thank you so much. :) Compliments to Pearpah for Sfx and Music especially.
I will have to make my way through my rating que first, but I'll try. :)
Very cool puzzle game with inovative mechanics. I also really like the music.
Thank you, I'm really happy with what we've came up with in terms of mechanics. I'm glad it's appreciated. All credit for the sound design and graphics go to my team mate. Not to mention his level design which really made the mechanics shine.
Such a fun game! Props on creating the music, it really feels like a wedding. And I was so happy to see the character slider. Such a simple touch made the game much much better! It was really nice to play it, thank you! <3
Thank you and Happy Pride! :)
Working on this was so much fun because of the cute little touches we were able to add. Given more time (and/or art skill) we prolly would've added more characters.
All complements about sound and music go to my team-mate Pearpah.
Loved the game! My wife said it would be a game that she downloads and plays for hours on her phone!
We may consider making a mobile port. I was thinking it would work rather well as a mobile game actually.
Big props for the volume sliders and character picker! There is a bit of a difficulty spike, but enjoyable nonetheless!
Thank you. :D
It's very validating to see those little quality of life touches don't go unappreciated. :)
We did shuffle the levels around to smooth over the curve a bit, but it might've done with a few more swaps. Regardless, I think my team-mate did a fantastic job with level design.