Play Game Jam Game
Magnetic Movers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2008 | 2.850 | 2.850 |
Originality | #2019 | 3.150 | 3.150 |
Overall | #2363 | 2.867 | 2.867 |
Presentation | #2914 | 2.600 | 2.600 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The 2 player characters are joined together by their magnetic belts they use to transport building materials.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I am a beginner and enjoyed this, which speaks to your ability to make the game intuitive to play, yet challenging for more advanced players. Nice work!
A funny and interesting idea. Good job!
Really interesting! I like a lot the shaking camera! Sometimes there are bugs but overall and considering the time it's a good job!
Thank you! Much appreciated.
Good concept ! I found th level 3 very difficult tho but maybe I didn't understood something, anyway, i liked the game !
Cool little game! I would've liked to have seen more use for the anchor mechanic, and I feel like the screenshake might be a bit too much in places - but these are minor complaints! Nice job!
I thought the humor conveyed through the sounds and animations was great, and I really liked the core mechanic. I think a little more communication about when the player has failed versus when they've succeeded would be nice, but I get that likely wasn't a priority given the time constraint. nice work!
pretty interesting idea for a game, the disproportionate weighting of the builders made the controls pretty fun. With a bit more polish this game could be really good if you were to ever expand on it, well done!
Thanks so much! You just made me want to expand on it :D
Cool idea, altought I didn't really feel like I needed to anchor the builders. I could do most of the puzzles juste by running and jumping.