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A jam submission

Duo SpellsView game page

Submitted by Fiwon, Euler Moises, Kaish — 19 minutes, 34 seconds before the deadline
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Duo Spells's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#1054.0784.078
Originality#1304.1644.164
Presentation#2024.2194.219
Fun#2203.8493.849

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use spells together to defeat the wizards

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted(+2)

This game was really difficult, but beating that last wizard was SO SATISFYING!!!

Submitted(+3)

Absolutely amazing.

The setting, art-style, sfx and buildup to the fights is really well done. I appreciate the Wizard's line being drawn out slowly. Gives it a boss-fight type of feel.

It really kicks up a notch when the paths are not synchronized anymore.

Great job, congrats on making such an awesome game!

Submitted(+2)

The game is great the art looks amazing, the music is cool and the game just AMAZING!

Developer

Thank you very much :)!

(+2)

Lovely concept! I included it in my GMTK compilation video series, if you’d like to take a look. :)

Developer

Thank you again jupiter for playing our game!

Submitted(+2)

Neat, but needlessly hard on a non-qwerty keyboard. :-)

Developer(+1)

Yeahh, for now it’s impossible to play in this keyboard unless you download a software to replace the keys

Submitted(+2)

This was a cute game, I like the graphics, music, and all the voice sound effects! It got pretty difficult trying to managed unsynchronized paths so I ended up stopping there but it definitely feels like something I could get better at by just playing enough. It was also great that you had a decent amount of leeway on the paths so that the timing isn't too strict.

Developer

Thank you for your feedback!

Yesss, the last two fights are very difficult, sry for that.

Submitted(+2)

A cool idea! I love it when the paths are different and you have to quickly switch focus from one to the other. I think more puzzles like this would be best. When they’re the same but mirrored, it can be pretty simple, though. But there’s so much you can do to spice up the gameplay further! For instance, what if the beams had different speeds?

Developer

Hmmmm, nice idea :)

This mechanic is easy to implement and can make the game better.

Submitted(+3)

This was really fun. I can imagine this as a pivotal part of a training montage for two opposite gamers that were forced to work together.
The art was beautiful, I loved the sound effects and music, the game was simple in concept but had a clear range of difficulty and complications. AWESOME!

Developer

Ohh, thank my friends Euler and Kaish that made it possible haha :)

Submitted(+3)

Great art, nice touch with the customized page. Super fun to play and satisfying difficult.

Developer

Thank you very much maxz2002, we had a lot of fun making this game :).

Submitted(+2)

I was TERRIBLE at this game. Couldn;t even get past level 2. I want to say its a little too difficult, but really I'm just bad at it.

Lowering the difficulty so early on would be a great plus as I don;t think I'm capable of getting to the end because it hurts my brain.

Other than that, it was an extremely well made game. Everything worked, it wasn't too unforgiving (outside of the difficulty), and it looks amazing. Great work.

Developer

Sorry for that, the game bug the brain a lot.

Yes, thank you for your feedback. We only noticed that the game was so difficulty after seeing others people playing.

levels 4 and 5 are much more difficult compared to the previous ones haha.

Again, thank you very much :)

Viewing comments 30 to 21 of 30 · Next page · Last page