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Griffonage!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2557 | 2.609 | 3.500 |
Presentation | #2568 | 2.758 | 3.700 |
Overall | #2732 | 2.708 | 3.633 |
Originality | #2916 | 2.758 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Multiple level elements are directly affected by the controls of the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like a lot of things about your game. The music is cool, the user interface is awesome, the way you blend 2d and 3d is cool (albeit disorienting at times). The movement itself is a little clunky. I tend to get stuck on walls. Once I got to the green platforms I had a hard time getting up since the collision with it is odd. Sometimes it would bounce me down, other times I'd get stuck falling since I was too close to the ledge. I got past it but immediately had issues with the moving platform on the next level.
The movement was a bit clunky, kind of like what littlehawk93 mentioned but the art style is so cool. The mix of 3D and 2D just worked so well, along with the slightly offset perspective.
Like mechanic of the enemies jumping with you. Unfortunately, lots of little physics bugs made it hard to progress past the snowmen. Art style is really cool! Love the 2.5 with the "hand drawn" stickman!
The stick-art is so charming and the main mechanic is interesting as well! 5 stars!