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A jam submission

Enemy FusionView game page

GMTK 2021 Jam Entry: Small Shooter where you fuse with enemies to become stronger!
Submitted by Mech Mind Games (@SethFunk4) — 10 hours, 15 seconds before the deadline
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Enemy Fusion's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#18172.9182.918
Overall#30252.5712.571
Originality#32992.5922.592
Presentation#37762.2042.204

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to fuse yourself with the enemies to keep up your health and to grow stronger.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

This was nice! Well done =D

Submitted (1 edit) (+1)

Pretty fun game to play, I think the main mechanic works great! Congrats!

Submitted(+1)

Simple but really fun. The controls felt responsive and the sound effects helped bring everything to life. Great work!

Submitted(+1)

Very cool interpretation of the theme! I love the art and the vibe overall! Good work!

Submitted(+1)

A very fun and engaging idea! I had much fun playing the game, although sometimes after I dashed, the player would disapear. I loved the concept very much. Great game!

Developer(+1)

A few people mentioned the dashing issue. I guess that what happens when I really don't play test the game XD 8 hours of work and most of it was creating the sprites/background and menu lol Thank you for checking it out!

Submitted(+1)

Great job and cool idea!  The controls felt smooth too~ I really like all the effects in the visuals :D Plz check out mine when u have time :D

Submitted(+1)

Fun little game, that can become great with a bit more polish and other obstacles. The dash needs a bit of work, the range is a bit unclear, sometimes it just teleports the player to the other side of the screen, not even touching enemies on the way, and other times it only goes a little bit further. Adding particles and points for every destroyed enemy will make it feel more fun as well. And as someone suggested, adding obstacles or even enemies that can't be dashed through will go a long way to keep the gameplay interesting. Overall well done though!

Developer

Thank you for spending the time to play the game and leave feedback! I appreciate it!

Viewing comments 27 to 21 of 27 · Next page · Last page