Play game
Stay Away From Me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2891 | 2.609 | 3.500 |
Fun | #3270 | 2.311 | 3.100 |
Overall | #3502 | 2.360 | 3.167 |
Originality | #4232 | 2.162 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Well their are 2 players which is Multiplayer and it's connected by a rope
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
I unfortunately could not get the multiplayer to work D: but I still thought it looked good
Thanks well you could have played with yourself like I did whole time
This is really impressive to make a multiplayer game in a jam! Well done!
Thanks a lot mann
I tried to play it with someone (on another continent), but it did not work (we definitely used the same room name and tried it with either player as "host").
Any idea how to fix it so I can try it?
Well Sorry as you see that the game jam was of only 48 hours then it was really to add a different continent server connectivity so I prefer to play with your friends who are in the same country or same continent, sorry man I was going to add but time went You can check out the forum it help more
I just played it locally with two devices, then it worked. Kudos on doing multiplayer in a Jam!
Really thanks
Really cool !!
You got my rating :)
Thanks, man!!
Your game is really beautiful! Cool game!
Thanks, Bud! appreciate that
change the plataforms it's available to only windows, I installed it just to realize that i couldn't play it
So sorry next time for sure
Beautiful shading and props to you for implementing a working multiplayer game in a 48h Jam!
Thank you Very much!!!
Wow a networked game, this is amazing. How did you do it?
Well it was really simple just one day of breaking head and using Photon in UNITY GAME ENGINE Check out it's website BECAUSE why not