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I'll See You In Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #514 | 3.821 | 3.821 |
Fun | #793 | 3.429 | 3.429 |
Overall | #1199 | 3.345 | 3.345 |
Presentation | #2503 | 2.786 | 2.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two characters are together in the same room, and they're working together to reunite in the present.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I really like this game, very clever puzzles and I'm glad I tested it before the end of ratings
This is a clever little puzzle game, and it is nicely executed.
There's a room for improvement though. As previously stated, adding an in-game tutorial would help. Also, don't forget about music and sounds - these go a long way to make the experience more enjoyable. To add more game juice, you may play around with some animations here and there as these would make the game feel even more satisfying to play.
Good job on puzzles and mechanics!
This is a super creative puzzle game, a tutorial would be nice, though I didn't find anything too terribly difficult to pick up, some things just click with random people I guess. But, man the whole game just feels shockingly polished and well designed, this is definitely up there on my top games this jam. Well done!
those are some amazing puzzles :o
and yeah better explanation of what's happening feels essential rn
Its a very creative idea and executed very well, i dont know the use case for all the physics options on the block but its really very fun, the tutorial could be improved though
i'm 100% with Bogden here !! the mechanics and the puzzles are really really cleverly designed and once it clicked it was incredibly satisfying to play around within them. the difficulty curve is also really well done for a jam game though i agree there should probably be more tutorialization as i had to figure things out by just screwing around. but i'm glad i stuck around that long cause the game was great :))
The game is pretty nice but the instructions should have been a bit more clearer. Other wise the game is interesting!
Oh my god this game is so much better than I thought it would be. Seriously REALLY good job here. I'm going to share it around so more people play it. The biggest issue by far is the lack of tutorialization, and your itch page has a pretty rough description of the controls. Once I figured it out though, I was floored by how awesome the mechanics are.
The only gripe I had with the mechanics is that it feels a bit too powerful for Star to be able to essentially fly anywhere at all by repeatedly moving a block upwards while you jump around. Other than that, it all seemed incredible. Seriously. Partner with an artist, get a team together, build out this game in full with way more levels and a much more gradual progression curve of mechanics.
This has so much potential.
Their names are Star and Cross... because they're star crossed lovers!
This game is really fun. The puzzles were pretty clever and the gameplay systems allowed for creative solutions to the puzzles presented. The bit where the two characters are together at the end was a sweet little moment too. Great job!