Play game
ManrikiMania's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1320 | 3.160 | 3.160 |
Overall | #1812 | 3.093 | 3.093 |
Presentation | #1848 | 3.080 | 3.080 |
Originality | #2306 | 3.040 | 3.040 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
When you are not joined with your weapon you are unprotected and have to pick it up again. The weapon itself are also two weights connected via a electrified chain.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice game.
1, There is no sound or music.
2, The game is not fun.
Besides these, nice game.
I would be very happy if you would play my game.
Fun little game, and a neat take on the theme too!
Would love to have sound effects to juice up all these Triple Kills!
The game looks great and the concept is cool! Despite lacking sound effects I liked the details like the score meter and the “triple kill” messages on screen. Our team took a similar approach so it was easy to enjoy this.
Nice job!
The concept is fun and enjoyable ! also you've made the controls quite pleasant, so that's really awesome.
The thing i'd say you can improve is the incentive to continue playing and try beating your score, i think maybe you should make more enemies appear as the player gets more and more points, and if we're getting crazy you could have different types of enemies, different types of weapons for the player etc.)
But overall great work !
I definitely wanted to add enemies which are moving and shooting in different patterns so you have to dodge the bullets, maybe reflect the bullets with the weapon.
Sadly I hadn't the time to add it, but I'm planning to do so in an improved version.
Thanks for your feedback.
This game aims for simplicity, and I think it does it well. The gameplay is simple yet incredibly enjoyable, and the graphics are simple and easy on the eyes. I like the game's approach to the theme as well.
This is a really cool idea for the game! I don't even need enemies for it to be fun. I just enjoy throwing the weapon around.
That's nice to hear. Thanks.
Works well; it took me a while to notice that I could move with WASD, and how the "reloading" worked, but once I did the game felt smooth and fun. Great job!
Yea, I should have added a little explanation in the game and only start the game after the character moved a bit or so.
Thanks for playing.
Works well; it took me a while to notice that I could move with WASD, and how the "reloading" worked, but once I did the game felt smooth and fun. Great job!
Now this, I like. It is relatively simple but that is by no means a bad thing; I love a good arcade-style game when I can get one. The graphics are fine, but nothing special, and the concept is done well, though hardly new. Nonetheless I played the game for quite some time, and I love how you can get the screen to shake for like 5 seconds straight if your get a 30 kill combo. The biggest flaw, which did cost you a point, was that enemies could spawn right on top of you. I originally was going to give a 3 for the fun category, but upped the score to 4 since it is not random and can be memorized.
You are absolutely right. I wanted to at least add a indicator where the next enemy will spawn, but I created the enemy spawning just 2 hours before deadline and haven't had time to implement it ;D
Anyways, thanks for playing the game.