The idea is pretty good, but implementation is worth working on.
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Don't Play in Class's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2138 | 3.105 | 3.105 |
Overall | #2956 | 2.605 | 2.605 |
Fun | #3248 | 2.316 | 2.316 |
Presentation | #3365 | 2.395 | 2.395 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game consists of a stealth-ish mini-game in conflict with another mini-game and consequently the player. However, the player is able manipulate attributes (ie abusing projectile immunity when spotted) from both games to keep them in balance. There are two games joined together, and the player must maintain both of them.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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