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A jam submission

Project Turn Based Synchronous GameView game page

Join with your summoned clones in this turn based synchronous game
Submitted by Narendra Arief N (@AiiArief) — 41 minutes, 46 seconds before the deadline
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Project Turn Based Synchronous Game's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#42322.1622.900
Overall#50611.6652.233
Fun#51571.4912.000
Presentation#53891.3421.800

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Join with your summoned clone in this turn base synchronous game

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

This felt a bit confusing to play.  It's hard to keep track of which viewport is yours since they're all linked and it jarringly adds/removes a viewport when you create/delete a clone. The synchronous movement essentially turns the game into a turn based one; which isn't a bad thing. Making it turn based does give you all the time you need to get your bearings but it's a still hard to reorient yourself every time you make/delete/swap to a clone. Additionally, putting delete and switch on the same button makes it hard to know if I'm deleting a clone or not. Lastly, the lack of a persistent crosshair (there's only the cube that tells you where the clone is going to be spawned) makes it hard to know if I've selected a clone or not for deletion. I can't help but think that maybe this concept might have worked better in 2D since it's a lot of information to juggle in 3D—especially since 2D allows you have a fixed third person camera to see the whole field.

Developer

Hmm I see, thanks for the input!

Submitted

I would recommend switching out of the first person camera or make a clear grid on the ground so you know where you can go. Overall I like the idea and would like to see where it goes in the future.

Developer

Thanks for trying!

Developer

Hello, for anyone who trying my game, I like to ask to you about it, I really appreciate it if you answer my question :

  1. What do you think about synchronous movement?  Do you think it was a good idea? 
  2. What do you think about synchronous movement paired with first person camera? Is it confusing?

Please post your answer in the comment, I'll try your submitted game too

Thanks!

Submitted(+1)

Weird concept!

Developer

Thanks for trying!