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Better Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4667 | 1.807 | 2.556 |
Fun | #4831 | 1.650 | 2.333 |
Overall | #4922 | 1.728 | 2.444 |
Originality | #5067 | 1.728 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The aim of the game is to join two squares together and to do that you need the joint effort of each square/player to find all the clues and open the doors.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Overall quite nice ,but just too hard for me. In the tutorial it took me quite some time to realise that enter means interact with both red and green, the door lock confused me... Otherwise quite nice
The movement is very floaty, but I like the double jump. It's very confusing but once you get it it's just a matter of fun but also angering trial and error. Though I like the idea of "joining together" the two!
The characters are a little slippery, but once I understood the concept I enjoyed making my way to each terminal to get the code. Unfortunately, on the second level I couldn't seem to active the red terminals when I was on them, and if I had each player character on a terminal and hit enter, the game didn't know what action to take. But it was a fun time, for the short experience I had with it. Great work!
Concept is cute, bring the two together! Controls are a little strange at first, but relatively easy to use after getting used to them. I'm not sure if you're supposed to be able to double jump, but it's quite useful. I like the fact that each level is basically a set of mini platforming challenges, but it would be nice if each number stayed revealed instead of having to memorize.