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Combined Shields's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #525 | 3.815 | 3.815 |
Overall | #917 | 3.481 | 3.481 |
Presentation | #1026 | 3.556 | 3.556 |
Fun | #1494 | 3.074 | 3.074 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two ships are joined together by one shield (Which has to be used to reflect the enemie's bullets)
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cool game.
1, There should be more enemies.
2, The game is a bit too hard.
3, It is a bit annoying to wait on the GMTK 2021 screen.
Besides these, Cool game.
I would be very happy if you would play my game.
Thank you for your feedback! Yes I'd love to play your game
Thanks.
Nice job! It's a lot of fun shooting the projectiles back and fighting the enemies this way, was good fun playing this game! Nice job!
Thank you very much!
Unique take on the theme! it took me a while to understand how to defeat the enemies, so a little tutorial would have been great. Once I figured it out bouncing back the bullets was pretty fun!
It has some nice juice as well!
Thanks I'm pretty proud of the 'feel' of the game, though there still are some other issues. Much appreciated!
Clever idea! Initially I thought I just had to stay alive, enjoyed the revelation I became a bouncing platform and could attack back.
Looking back I should've maybe put some text on screen to show controls just in case. But thank you very much for the feedback!
It seems a lot of people have pointed it out already lol, but dying to a ship that spawns and then immediately fires at you is annoying. Otherwise, no major complaints! I was very bad at it (only got to wave 3) so I may not be the best judge, but the concept seems solid enough.
Yeah I should've playtested a bit more to improve the experience, but thank you very much for your feedback and rating!
Ooooh, that's a good one! I figured out the mechanic by accident and landed a perfect head on shot without even trying and it was incredible :D
Thanks for playing and rating my game!
Cool concept, still hard to control though. I like how you polished your game and the theme is nice.
Thank you very much for playing, rating and providing feedback! I'd just like to inquire as to in what way it was hard to control? I'm glad you enjoyed the polish and theme!
They get me off guard 50% of the time but it was fun, the art is very cool and the concept too ^^
enjoyed playing
Thanks for rating and providing feeback!
It was fun when I was lucky with the spawns, but the spawn to fire time should be increased for the enemies as I died way too many times to a ship that spawned directly behind me...
Thank you very much!
Sadly I didn't balance it well enough, I'm beating myself up for this because it would've been such an easy fix that would've improved the experience by a ton.